Zdexby TheHolyOneZ
36,909 classes
Class

SnapshotBlendSource

: Object
Unity.Cinemachine.CameraBlendStack.SnapshotBlendSource, Unity.Cinemachine 0x0130 (304 B) inherited 0x0010 Unity.Cinemachine.dll
0x00x0130

Members 3

OffsetSizeNameTypeFlagsDefault
0x110m_StateCameraStatePrivate—
0x08m_NamestringPrivate—
0x04<RemainingTimeInBlend>k__BackingFieldfloatPrivate—
0x012C0x04unreflected bytes to end of SnapshotBlendSource

Functions 11

SignatureFlagsNativeParams
float get_RemainingTimeInBlend()Public+1 flags0x04
void set_RemainingTimeInBlend(float value)Public+1 flags0x04
void .ctor(ICinemachineCamera source, float remainingTimeInBlend)Public+1 flags0x08
string get_Name()PublicFinal+3 flags0x08
string get_Description()PublicFinal+3 flags0x08
CameraState get_State()PublicFinal+3 flags0x110
bool get_IsValid()PublicFinal+3 flags0x01
ICinemachineMixer get_ParentCamera()PublicFinal+3 flags0x08
void UpdateCameraState(const Vector3& worldUp, float deltaTime)PublicFinal+2 flags0x0C
void OnCameraActivated(const ActivationEventParams& evt)PublicFinal+2 flags0x30
void TakeSnapshot(ICinemachineCamera source)Public0x08

Used by 1

types with a member, parameter or interface of this type