Zdexby TheHolyOneZ
36,909 classes
Class

AutoReactiveMaskPass

: ScriptableRenderPass : Object
TND.Upscaling.Framework.URP.AutoReactiveMaskPass, TND.Upscaling.Framework.Runtime.URP 0x0090 (144 B) inherited 0x0060 TND.Upscaling.Framework.Runtime.URP.dll
0x00x0090

Members 10

OffsetSizeNameTypeFlagsDefault
0x10_autoReactiveMaskHandleTextureHandlePrivate—
—0x08PassNamestringPrivateStatic+1 flags7305739370503
0x04MainTexIdintPrivateStatic+1 flags—
0x04OpaqueOnlyIdintPrivateStatic+1 flags—
0x04ReactiveParamsIdintPrivateStatic+1 flags—
0x04ReactiveFlagsIdintPrivateStatic+1 flags—
0x08_autoReactiveMaskRTHandlePrivate—
0x08_currentControllerUpscalerController_URPPrivate—
0x08_opaqueOnlySourceOpaqueCopyPassPrivate—
0x08_propertyBlockMaterialPropertyBlockPrivate+1 flags—
Inherited from ScriptableRenderPass 11
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate—
0x00150x03padding / unreflected
0x08m_ProfingSamplerProfilingSamplerPrivate—
0x08m_PassNamestringPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x00290x03padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x04m_InputScriptableRenderPassInputPrivate—

Functions 13

SignatureFlagsNativeParams
TextureHandle get_TextureHandle()Public+1 flags0x10
void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData)Public+1 flags0x08
Texture get_Texture()Public+1 flags0x08
void .ctor()Public+1 flags0x00
bool Setup(UpscalerController_URP controller, OpaqueCopyPass opaqueOnlySource)Public0x08
void Dispose()Public0x00
RenderTextureDescriptor GetTextureDescriptor(ref RenderTextureDescriptor& cameraTargetDescriptor)Private0x34
void OnCameraSetup(CommandBuffer cmd, ref RenderingData& renderingData)Public+1 flags0x28
void OnCameraCleanup(CommandBuffer cmd)Public+1 flags0x08
void CreateResources(ref RenderTextureDescriptor& cameraTargetDescriptor)Private0x34
void ReleaseResources()Private0x00
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags0x28
void .cctor()PrivateStatic+1 flags0x00

Used by 3

types with a member, parameter or interface of this type