Zdexby TheHolyOneZ
36,909 classes
Class

TMP_MaterialManager

: Object
TMPro.TMP_MaterialManager, Unity.TextMeshPro 0x0010 (16 B) inherited 0x0010 Unity.TextMeshPro.dll
0x00x0010

Members 5

OffsetSizeNameTypeFlagsDefault
0x08m_materialListList<TMPro.TMP_MaterialManager.MaskingMaterial>PrivateStatic—
0x08m_fallbackMaterialsDictionary<System.Int64PrivateStatic—
0x08m_fallbackMaterialLookupDictionary<System.Int32PrivateStatic—
0x08m_fallbackCleanupListList<TMPro.TMP_MaterialManager.FallbackMaterial>PrivateStatic—
0x01isFallbackListDirtyboolPrivateStatic—

Functions 20

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void OnPreRender()PrivateStatic0x00
Material GetStencilMaterial(Material baseMaterial, int stencilID)PublicStatic0x08
void ReleaseStencilMaterial(Material stencilMaterial)PublicStatic0x08
Material GetBaseMaterial(Material stencilMaterial)PublicStatic0x08
Material SetStencil(Material material, int stencilID)PublicStatic0x08
void AddMaskingMaterial(Material baseMaterial, Material stencilMaterial, int stencilID)PublicStatic0x08
void RemoveStencilMaterial(Material stencilMaterial)PublicStatic0x08
void ReleaseBaseMaterial(Material baseMaterial)PublicStatic0x08
void ClearMaterials()PublicStatic0x00
int GetStencilID(GameObject obj)PublicStatic0x08
Material GetMaterialForRendering(MaskableGraphic graphic, Material baseMaterial)PublicStatic0x08
Transform FindRootSortOverrideCanvas(Transform start)PrivateStatic0x08
Material GetFallbackMaterial(TMP_FontAsset fontAsset, Material sourceMaterial, int atlasIndex)Static+1 flags0x08
Material GetFallbackMaterial(Material sourceMaterial, Material targetMaterial)PublicStatic0x08
void AddFallbackMaterialReference(Material targetMaterial)PublicStatic0x08
void RemoveFallbackMaterialReference(Material targetMaterial)PublicStatic0x08
void CleanupFallbackMaterials()PublicStatic0x00
void ReleaseFallbackMaterial(Material fallbackMaterial)PublicStatic0x08
void CopyMaterialPresetProperties(Material source, Material destination)PublicStatic0x08