0x00x00B8
Members 32
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | oldRenderers | List<UnityEngine.MeshRenderer> | Private | — | |
| 0x08 | newRenderers | List<UnityEngine.MeshRenderer> | Private | — | |
| 0x08 | animator | Animator | Private | — | |
| 0x08 | flipUpTrigger | string | Private | — | |
| 0x08 | flipDownTrigger | string | Private | — | |
| 0x08 | orderedTextures | List<UnityEngine.Texture> | Private | — | |
| 0x08 | texturePropertyName | string | Private | — | |
| 0x01 | useInstanciatedMaterials | bool | Private | — | |
| 0x0059 | 0x03 | padding / unreflected | |||
| 0x04 | initialIndex | int | Private | — | |
| 0x04 | desiredIndex | int | Private | — | |
| 0x04 | directionMode | DirectionMode | Private | — | |
| 0x01 | preferDownOnTie | bool | Private | — | |
| 0x01 | autoApplyDesiredIndex | bool | Private | — | |
| 0x01 | applyDesiredOnEnable | bool | Private | — | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | desiredChangeDetection | DesiredChangeDetection | Private | — | |
| 0x04 | pollIntervalSeconds | float | Private | — | |
| 0x01 | adaptiveFlipSpeed | bool | Private | — | |
| 0x0075 | 0x03 | padding / unreflected | |||
| 0x04 | baselineAnimatorSpeedOverride | float | Private | — | |
| 0x04 | adaptiveMinSpeedMultiplier | float | Private | — | |
| 0x04 | adaptiveMaxSpeedMultiplier | float | Private | — | |
| 0x04 | adaptiveMinDistanceSteps | int | Private | — | |
| 0x04 | adaptiveMaxDistanceSteps | int | Private | — | |
| 0x04 | adaptiveSpeedMapping | AdaptiveSpeedMapping | Private | — | |
| 0x01 | clearNewTexturesWhenIdle | bool | Private | — | |
| 0x0091 | 0x03 | padding / unreflected | |||
| 0x04 | _currentCommittedIndex | int | Private | — | |
| 0x04 | _pendingDesiredIndex | int | Private | — | |
| 0x01 | _isFlipping | bool | Private | — | |
| 0x009D | 0x03 | padding / unreflected | |||
| 0x04 | _stagedNextIndex | int | Private | — | |
| 0x04 | _lastObservedDesiredIndex | int | Private | — | |
| 0x04 | _pollTimer | float | Private | — | |
| 0x04 | _baselineAnimatorSpeed | float | Private | — | |
| 0x04 | _texturePropertyID | int | Private | — | |
| 0x00B4 | 0x04 | unreflected bytes to end of SplitFlipTextureDisplay | |||
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 27
| Signature | Flags | Native | Params |
|---|---|---|---|
| int get_CurrentCommittedIndex() | Public+1 flags | 0x04 | |
| int get_PendingDesiredIndex() | Public+1 flags | 0x04 | |
| bool get_IsFlipping() | Public+1 flags | 0x01 | |
| int get_TextureCount() | Public+1 flags | 0x04 | |
| Texture get_CurrentCommittedTexture() | Public+1 flags | 0x08 | |
| void Awake() | Private | 0x00 | |
| void OnEnable() | Private | 0x00 | |
| void Update() | Private | 0x00 | |
| void InstantiateMaterials() | Private | 0x00 | |
| void ApplyDesiredIndexNow() | Public | 0x00 | |
| void SetDesiredIndexAndApply(int index) | Public | 0x04 | |
| void OnFlipAnimationFinished() | Public | 0x00 | |
| void SetIndexInstant(int index) | Public | 0x04 | |
| void SnapToDesired() | Private | 0x00 | |
| void TryStartNextFlipStep() | Private | 0x00 | |
| void Trigger(const FlipDirection& direction) | Private | 0x04 | |
| void CommitOldTexture(int index) | Private | 0x04 | |
| void StageNewTexture(int index) | Private | 0x04 | |
| void ClearNewTextures() | Private | 0x00 | |
| Texture GetTextureAtIndex(int index) | Private | 0x08 | |
| int ClampIndex(int index) | Private | 0x04 | |
| void ChooseDirectionAndNext(int currentIndex, int desiredIndex, ref FlipDirection& direction, ref int& nextIndex) | Private | 0x04 | |
| int ComputeRemainingStepsInDirection(int currentIndex, int desiredIndex, const FlipDirection& direction) | Private | 0x04 | |
| void UpdateAnimatorSpeedForRemainingSteps(int remainingSteps) | Private | 0x04 | |
| float ApplyMapping(float t01, const AdaptiveSpeedMapping& mapping) | PrivateStatic | 0x04 | |
| void ApplyAnimatorSpeed(float speed) | Private | 0x04 | |
| void .ctor() | Public+1 flags | 0x00 |