Zdexby TheHolyOneZ
36,909 classes
Shapes.Polygon, ShapesRuntime 0x0100 (256 B) inherited 0x00A0 ShapesRuntime.dll
implements IFillable
0x00x0100

Members 4

OffsetSizeNameTypeFlagsDefault
0x08pointsList<UnityEngine.Vector2>Public—
0x04triangulationPolygonTriangulationPrivate—
0x50fillGradientFill1 flags—
0x01useFillbool1 flags—
0x00FD0x03unreflected bytes to end of Polygon
Inherited from ShapeRenderer 34
OffsetSizeNameTypeFlagsDefault
0x01initializedComponentsboolPrivate—
0x00210x07padding / unreflected
0x08rndMeshRendererPrivate—
0x08mfMeshFilterPrivate—
0x04meshOwnerIDintPrivate—
0x003C0x04padding / unreflected
0x08mpbMaterialPropertyBlockPrivate—
0x08instancedMaterialsMaterial[]Private—
0x01meshOutOfDateboolPublic+1 flags—
0x00510x03padding / unreflected
0x04blendModeShapesBlendModePrivate—
0x04scaleModeScaleModePrivate—
0x10colorColor1 flags—
0x04detailLevelDetailLevel1 flags—
0x04cullingShapeCulling1 flags—
0x04boundsPaddingfloat1 flags—
0x04renderQueueintPrivate—
—0x04DEFAULT_RENDER_QUEUE_AUTOintPublicStatic+1 flags-1
—0x04DEFAULT_ZTESTCompareFunctionPublicStatic+1 flags4
—0x04DEFAULT_ZOFS_FACTORfloatPublicStatic+1 flags0
—0x04DEFAULT_ZOFS_UNITSintPublicStatic+1 flags0
—0x04DEFAULT_COLOR_MASKColorWriteMaskPublicStatic+1 flags15
0x04zTestCompareFunctionPrivate—
0x04zOffsetFactorfloatPrivate—
0x04zOffsetUnitsintPrivate—
0x04colorMaskColorWriteMaskPrivate—
—0x04DEFAULT_STENCIL_COMPCompareFunctionPublicStatic+1 flags8
—0x04DEFAULT_STENCIL_OPStencilOpPublicStatic+1 flags0
—0x01DEFAULT_STENCIL_REF_IDbytePublicStatic+1 flags0
—0x01DEFAULT_STENCIL_MASKbytePublicStatic+1 flags255
0x04stencilCompCompareFunctionPrivate—
0x04stencilOpPassStencilOpPrivate—
0x01stencilRefIDbytePrivate—
0x01stencilReadMaskbytePrivate—
0x01stencilWriteMaskbytePrivate—
0x01shouldUpdateMaterialPropertiesInEditorboolPrivate—
0x08matsMaterial[]Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 40

SignatureFlagsNativeParams
PolygonTriangulation get_Triangulation()Public+1 flags0x04
void set_Triangulation(const PolygonTriangulation& value)Public+1 flags0x04
int get_Count()Public+1 flags0x04
Vector2 get_Item(int i)Public+1 flags0x08
void set_Item(int i, const Vector2& value)Public+1 flags0x08
void SetPointPosition(int index, const Vector2& position)Public0x08
void SetPoints(IEnumerable<UnityEngine.Vector2> points)Public0x08
void AddPoints(IEnumerable<UnityEngine.Vector2> points)Public0x08
void AddPoint(const Vector2& point)Public0x08
bool get_UseCamOnPreCull()3 flags0x01
void CamOnPreCull()2 flags0x00
void SetAllMaterialProperties()2 flags0x00
bool get_HasScaleModes()3 flags0x01
bool get_HasDetailLevels()3 flags0x01
void GetMaterials(const Material[]& mats)2 flags0x08
MeshUpdateMode get_MeshUpdateMode()3 flags0x04
void GenerateMesh()2 flags0x00
Bounds GetUnpaddedLocalBounds_Internal()2 flags0x18
GradientFill get_Fill()PublicFinal+3 flags0x50
void set_Fill(const GradientFill& value)PublicFinal+3 flags0x50
bool get_UseFill()PublicFinal+3 flags0x01
void set_UseFill(bool value)PublicFinal+3 flags0x01
FillType get_FillType()PublicFinal+3 flags0x04
void set_FillType(const FillType& value)PublicFinal+3 flags0x04
FillSpace get_FillSpace()PublicFinal+3 flags0x04
void set_FillSpace(const FillSpace& value)PublicFinal+3 flags0x04
Vector3 get_FillRadialOrigin()PublicFinal+3 flags0x0C
void set_FillRadialOrigin(const Vector3& value)PublicFinal+3 flags0x0C
float get_FillRadialRadius()PublicFinal+3 flags0x04
void set_FillRadialRadius(float value)PublicFinal+3 flags0x04
Vector3 get_FillLinearStart()PublicFinal+3 flags0x0C
void set_FillLinearStart(const Vector3& value)PublicFinal+3 flags0x0C
Vector3 get_FillLinearEnd()PublicFinal+3 flags0x0C
void set_FillLinearEnd(const Vector3& value)PublicFinal+3 flags0x0C
Color get_FillColorStart()PublicFinal+3 flags0x10
void set_FillColorStart(const Color& value)PublicFinal+3 flags0x10
Color get_FillColorEnd()PublicFinal+3 flags0x10
void set_FillColorEnd(const Color& value)PublicFinal+3 flags0x10
void SetFillProperties()Private0x00
void .ctor()Public+1 flags0x00