| Dictionary<System.String get_AllDefinitions() | Public+1 flags | | 0x08 |
| void set_AllDefinitions(Dictionary<System.String value) | Private+1 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void Start() | Private | | 0x00 |
| void InitializeConsole() | Public | | 0x00 |
| bool ValidateRefs() | Private | | 0x01 |
| void EnsureCards(List<PunchcardDefinitionV2> cards) | Public | | 0x08 |
| void AddNewCardsToDeck(List<PunchcardDefinitionV2> newCards) | Public | | 0x08 |
| void AddSetCardsToDeck(List<PunchcardDefinitionV2> newCards) | Public | | 0x08 |
| void RebuildDeck(List<PunchcardDefinitionV2> exactCards) | Public | | 0x08 |
| PunchcardRuntime[] GetAllCards() | Public | | 0x08 |
| void ClearAllCards() | Public | | 0x00 |
| List<PunchcardDefinitionV2> FilterNewDefinitions(List<PunchcardDefinitionV2> source) | Private | | 0x08 |
| void SpawnIntoDeck(List<PunchcardDefinitionV2> defs) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |