Zdexby TheHolyOneZ
36,909 classes
Class

ProximityActivate

: MonoBehaviour : Behaviour : Component : Object : Object
ProximityActivate, Assembly-CSharp-firstpass 0x0090 (144 B) inherited 0x0020 Assembly-CSharp-firstpass.dll
0x00x0090

Members 13

OffsetSizeNameTypeFlagsDefault
0x08distanceActivatorTransformPublic—
0x08lookAtActivatorTransformPublic—
0x04distancefloatPublic—
0x00340x04padding / unreflected
0x08activatorTransformPublic—
0x01activeStateboolPublic—
0x00410x07padding / unreflected
0x08targetCanvasGroupPublic—
0x01lookAtCameraboolPublic—
0x01enableInfoPanelboolPublic—
0x00520x06padding / unreflected
0x08infoIconGameObjectPublic—
0x04alphafloatPrivate—
0x00640x04padding / unreflected
0x08infoPanelCanvasGroupPublic—
0x10originRotationQuaternionPrivate—
0x10targetRotationQuaternionPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 4

SignatureFlagsNativeParams
void Start()Private0x00
bool IsTargetNear()Private0x01
void Update()Private0x00
void .ctor()Public+1 flags0x00