Zdexby TheHolyOneZ
36,909 classes
Class

AnimatorRandomBehaviour

: StateMachineBehaviour : ScriptableObject : Object : Object
Plugins.Runtime.Animators.AnimatorRandomBehaviour, Assembly-CSharp 0x0038 (56 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0038

Members 5

OffsetSizeNameTypeFlagsDefault
0x08animatorControllerRuntimeAnimatorControllerPrivate—
0x04crossfadeTimefloatPrivate—
0x00240x04padding / unreflected
0x08statesNamesList<System.Int32>Private—
0x01isCrossFadingboolPrivate—
0x00310x03padding / unreflected
0x04isCrossFadingFromThisintPrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 6

SignatureFlagsNativeParams
void OnStateEnter(Animator animator, const AnimatorStateInfo& stateInfo, int layerIndex)Public+1 flags0x24
void OnStateExit(Animator animator, const AnimatorStateInfo& stateInfo, int layerIndex)Public+1 flags0x24
void CollectStates()Private0x00
void OnBeforeSerialize()PublicFinal+2 flags0x00
void OnAfterDeserialize()PublicFinal+2 flags0x00
void .ctor()Public+1 flags0x00