Zdexby TheHolyOneZ
36,909 classes
Class

PaintableMesh

: MonoBehaviour : Behaviour : Component : Object : Object
PaintableMesh, Assembly-CSharp 0x00A0 (160 B) inherited 0x0020 Assembly-CSharp.dll
0x00x00A0

Members 16

OffsetSizeNameTypeFlagsDefault
0x04TextureSizeintPublic—
0x00240x04padding / unreflected
0x08MaterialTexturePropertystringPublic—
0x04InteractionRangefloatPublic—
0x10BrushColorColorPublic—
0x04BrushSizefloatPublic—
0x04BrushScaleXfloatPublic—
0x04BrushScaleYfloatPublic—
0x04BrushSoftnessfloatPublic—
0x00540x04padding / unreflected
0x08DrawShaderShaderPublic—
0x08PaintCameraCameraPublic—
0x08PaintTextureRenderTexturePublic—
0x08meshRendererMeshRendererPrivate—
0x08runtimeMaterialMaterialPrivate—
0x08cpuBrushTexture2DPrivate—
0x08drawMaterialMaterialPrivate—
0x0ClastPaintUvNullable<UnityEngine.Vector2>Private—
0x009C0x04unreflected bytes to end of PaintableMesh
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
void Awake()Private0x00
void Update()Private0x00
void TryPaint(const Vector2& screenPos)Private0x08
void PaintStroke(const Vector2& uv)Private0x08
void PaintAtUV(const Vector2& uv)Public0x08
Texture2D CreateCircularBrush(int size)Private0x08
void ClearTexture()Public0x00
void .ctor()Public+1 flags0x00