| void ApplySpawnAroundProperties(GameObject instantiatedObj, MMSpawnAroundProperties props, const Vector3& origin) | PublicStatic | | 0x0C |
| Vector3 SpawnAroundPosition(MMSpawnAroundProperties props, const Vector3& origin) | PublicStatic | | 0x0C |
| Vector3 PickPositionInsideCube(MMSpawnAroundProperties props) | PublicStatic | | 0x0C |
| Vector3 SpawnAroundScale(MMSpawnAroundProperties props) | PublicStatic | | 0x0C |
| Quaternion SpawnAroundRotation(MMSpawnAroundProperties props) | PublicStatic | | 0x10 |
| void DrawGizmos(MMSpawnAroundProperties props, const Vector3& origin, int quantity, float size, const Color& gizmosColor) | PublicStatic | | 0x10 |