Zdexby TheHolyOneZ
36,909 classes
Class

MMPath

: MonoBehaviour : Behaviour : Component : Object : Object
MoreMountains.Tools.MMPath, MoreMountains.Tools 0x00A0 (160 B) inherited 0x0020 MoreMountains.Tools.dll
0x00x00A0

Members 23

OffsetSizeNameTypeFlagsDefault
0x04CycleOptionCycleOptionsPublic—
0x04LoopInitialMovementDirectionMovementDirectionPublic—
0x08PathElementsList<MoreMountains.Tools.MMPathMovementElement>Public—
0x08ReferenceMMPathMMPathPublic—
0x01AbsoluteReferencePathboolPublic—
0x00390x03padding / unreflected
0x04MinDistanceToGoalfloatPublic—
0x01LockHandlesOnXAxisboolPublic—
0x01LockHandlesOnYAxisboolPublic—
0x01LockHandlesOnZAxisboolPublic—
0x00430x01padding / unreflected
0x0C_originalTransformPositionVector31 flags—
0x01_originalTransformPositionStatusbool1 flags—
0x01<CanMove>k__BackingFieldboolPrivate—
0x01<Initialized>k__BackingFieldboolPrivate—
0x01_activebool1 flags—
0x00540x04padding / unreflected
0x08_currentPointIEnumerator<UnityEngine.Vector3>1 flags—
0x04_directionint1 flags—
0x0C_initialPositionVector31 flags—
0x0C_initialPositionThisFrameVector31 flags—
0x0C_finalPositionVector31 flags—
0x0C_previousPointVector31 flags—
0x04_currentIndexint1 flags—
0x04_distanceToNextPointfloat1 flags—
0x01_endReachedbool1 flags—
0x009D0x03unreflected bytes to end of MMPath
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 22

SignatureFlagsNativeParams
bool get_EndReached()Public+1 flags0x01
bool get_CanMove()Public+3 flags0x01
void set_CanMove(bool value)Public+3 flags0x01
bool get_Initialized()Public+3 flags0x01
void set_Initialized(bool value)Public+3 flags0x01
int get_Direction()Public+3 flags0x04
void Start()3 flags0x00
void Initialization()Public+2 flags0x00
int CurrentIndex()Public0x04
Vector3 CurrentPoint()Public0x0C
Vector3 CurrentPositionRelative()Public0x0C
void Update()3 flags0x00
void ComputePath()3 flags0x00
IEnumerator<UnityEngine.Vector3> GetPathEnumerator()Public+2 flags0x08
void ChangeDirection()Public+2 flags0x00
void OnDrawGizmos()3 flags0x00
void UpdateOriginalTransformPosition(const Vector3& newOriginalTransformPosition)Public+2 flags0x0C
Vector3 GetOriginalTransformPosition()Public+2 flags0x0C
void SetOriginalTransformPositionStatus(bool status)Public+2 flags0x01
bool GetOriginalTransformPositionStatus()Public+2 flags0x01
void SetPath(ref Data& configuration)Public0x28
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type