| MethodInfo[] get_Commands() | PublicStatic+1 flags | | 0x08 |
| void DebugLogCommand(const string& command) | PublicStatic | | 0x08 |
| void LogCommand(const string& command, const string& color) | PrivateStatic | | 0x08 |
| string get_LogHistoryText() | PublicStatic+1 flags | | 0x08 |
| void DebugLogClear() | PublicStatic | | 0x00 |
| void DebugLogInfo(object message, const string& color, int timePrecision, bool displayFrameCount) | PublicStatic | | 0x08 |
| void DebugLogTime(object message, const string& color, int timePrecision, bool displayFrameCount) | PublicStatic | | 0x08 |
| DebugLogItem LogDebugToConsole(object message, const string& color, int timePrecision, bool displayFrameCount) | PublicStatic | | 0x20 |
| bool get_DebugLogsEnabled() | PublicStatic+1 flags | | 0x01 |
| void set_DebugLogsEnabled(bool value) | PrivateStatic+1 flags | | 0x01 |
| bool get_DebugDrawEnabled() | PublicStatic+1 flags | | 0x01 |
| void set_DebugDrawEnabled(bool value) | PrivateStatic+1 flags | | 0x01 |
| void SetDebugLogsEnabled(bool status) | PublicStatic | | 0x01 |
| void SetDebugDrawEnabled(bool status) | PublicStatic | | 0x01 |
| RaycastHit2D RayCast(const Vector2& rayOriginPoint, const Vector2& rayDirection, float rayDistance, const LayerMask& mask, const Color& color, bool drawGizmo) | PublicStatic | | 0x24 |
| RaycastHit2D BoxCast(const Vector2& origin, const Vector2& size, float angle, const Vector2& direction, float length, const LayerMask& mask, const Color& color, bool drawGizmo) | PublicStatic | | 0x24 |
| RaycastHit2D MonoRayCastNonAlloc(const RaycastHit2D[]& array, const Vector2& rayOriginPoint, const Vector2& rayDirection, float rayDistance, const LayerMask& mask, const Color& color, bool drawGizmo) | PublicStatic | | 0x24 |
| RaycastHit Raycast3D(const Vector3& rayOriginPoint, const Vector3& rayDirection, float rayDistance, const LayerMask& mask, const Color& color, bool drawGizmo, const QueryTriggerInteraction& queryTriggerInteraction) | PublicStatic | | 0x2C |
| void DebugOnScreen(const string& message) | PublicStatic | | 0x08 |
| void DebugOnScreen(const string& label, object value, int fontSize) | PublicStatic | | 0x08 |
| void InstantiateOnScreenConsole(int fontSize) | PublicStatic | | 0x04 |
| void SetOnScreenConsole(MMDebugOnScreenConsole newConsole) | PublicStatic | | 0x08 |
| void DrawGizmoArrow(const Vector3& origin, const Vector3& direction, const Color& color, float arrowHeadLength, float arrowHeadAngle) | PublicStatic | | 0x10 |
| void DebugDrawArrow(const Vector3& origin, const Vector3& direction, const Color& color, float arrowHeadLength, float arrowHeadAngle) | PublicStatic | | 0x10 |
| void DebugDrawArrow(const Vector3& origin, const Vector3& direction, const Color& color, float arrowLength, float arrowHeadLength, float arrowHeadAngle) | PublicStatic | | 0x10 |
| void DebugDrawCross(const Vector3& spot, float crossSize, const Color& color) | PublicStatic | | 0x10 |
| void DrawArrowEnd(bool drawGizmos, const Vector3& arrowEndPosition, const Vector3& direction, const Color& color, float arrowHeadLength, float arrowHeadAngle) | PrivateStatic | | 0x10 |
| void DrawHandlesBounds(const Bounds& bounds, const Color& color) | PublicStatic | | 0x18 |
| void DrawSolidRectangle(const Vector3& position, const Vector3& size, const Color& borderColor, const Color& solidColor) | PublicStatic | | 0x10 |
| void DrawGizmoPoint(const Vector3& position, float size, const Color& color) | PublicStatic | | 0x10 |
| void DrawCube(const Vector3& position, const Color& color, const Vector3& size) | PublicStatic | | 0x10 |
| void DrawGizmoCube(Transform transform, const Vector3& offset, const Vector3& cubeSize, bool wireOnly) | PublicStatic | | 0x0C |
| void DrawGizmoRectangle(const Vector2& center, const Vector2& size, const Color& color) | PublicStatic | | 0x10 |
| void DrawGizmoRectangle(const Vector2& center, const Vector2& size, const Matrix4x4& rotationMatrix, const Color& color) | PublicStatic | | 0x40 |
| void DrawRectangle(const Rect& rectangle, const Color& color) | PublicStatic | | 0x10 |
| void DrawRectangle(const Vector3& position, const Color& color, const Vector3& size) | PublicStatic | | 0x10 |
| void DrawPoint(const Vector3& position, const Color& color, float size) | PublicStatic | | 0x10 |
| void DrawGizmoPoint(const Vector3& position, const Color& color, float size) | PublicStatic | | 0x10 |
| string GetSystemInfo() | PublicStatic | | 0x08 |
| void ClearConsole() | PublicStatic | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |