| bool MMHasParameterOfType(Animator self, const string& name, const AnimatorControllerParameterType& type) | PublicStatic | | 0x08 |
| void AddAnimatorParameterIfExists(Animator animator, const string& parameterName, ref int& parameter, const AnimatorControllerParameterType& type, HashSet<System.Int32> parameterList) | PublicStatic | | 0x08 |
| void AddAnimatorParameterIfExists(Animator animator, const string& parameterName, const AnimatorControllerParameterType& type, HashSet<System.String> parameterList) | PublicStatic | | 0x08 |
| void UpdateAnimatorBool(Animator animator, const string& parameterName, bool value) | PublicStatic | | 0x08 |
| void UpdateAnimatorInteger(Animator animator, const string& parameterName, int value) | PublicStatic | | 0x08 |
| void UpdateAnimatorFloat(Animator animator, const string& parameterName, float value, bool performSanityCheck) | PublicStatic | | 0x08 |
| bool UpdateAnimatorBool(Animator animator, int parameter, bool value, HashSet<System.Int32> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| bool UpdateAnimatorTrigger(Animator animator, int parameter, HashSet<System.Int32> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| bool SetAnimatorTrigger(Animator animator, int parameter, HashSet<System.Int32> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| bool UpdateAnimatorFloat(Animator animator, int parameter, float value, HashSet<System.Int32> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| bool UpdateAnimatorInteger(Animator animator, int parameter, int value, HashSet<System.Int32> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| void UpdateAnimatorBool(Animator animator, const string& parameterName, bool value, HashSet<System.String> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| void UpdateAnimatorTrigger(Animator animator, const string& parameterName, HashSet<System.String> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| void SetAnimatorTrigger(Animator animator, const string& parameterName, HashSet<System.String> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| void UpdateAnimatorFloat(Animator animator, const string& parameterName, float value, HashSet<System.String> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| void UpdateAnimatorInteger(Animator animator, const string& parameterName, int value, HashSet<System.String> parameterList, bool performSanityCheck) | PublicStatic | | 0x08 |
| void UpdateAnimatorBoolIfExists(Animator animator, const string& parameterName, bool value, bool performSanityCheck) | PublicStatic | | 0x08 |
| void UpdateAnimatorTriggerIfExists(Animator animator, const string& parameterName, bool performSanityCheck) | PublicStatic | | 0x08 |
| void SetAnimatorTriggerIfExists(Animator animator, const string& parameterName, bool performSanityCheck) | PublicStatic | | 0x08 |
| void UpdateAnimatorFloatIfExists(Animator animator, const string& parameterName, float value, bool performSanityCheck) | PublicStatic | | 0x08 |
| void UpdateAnimatorIntegerIfExists(Animator animator, const string& parameterName, int value, bool performSanityCheck) | PublicStatic | | 0x08 |