| bool get_OptOut() | PublicStatic+1 flags | | 0x01 |
| string get_LocalSubmissionFolder() | Private+1 flags | | 0x08 |
| string get_LocalSubmissionQueuePath() | Private+1 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void Start() | Private | | 0x00 |
| Task RegisterUser() | Public | | 0x08 |
| Task<System.String> GetSteamAvatarBase64(const UserData& user) | Private | | 0x08 |
| string GetFallbackAvatarBase64() | Private | | 0x08 |
| void PushOperationState(OperationState state) | PublicStatic | | 0x08 |
| void Leaderboard_StartRun(const Gamemodes& gamemode) | Public | | 0x04 |
| void Leaderboard_CompleteRun(Action onCompleted) | Public | | 0x08 |
| void RecordAction(const string& action, const string& details, int scoreDelta, bool includeImage) | Public | | 0x08 |
| void ModifyScore(int value) | Private | | 0x04 |
| List<LeaderboardEntryResponse> GetPendingEntries(const Gamemodes& gamemode) | Public | | 0x08 |
| void LoadLocalSubmissionQueue() | Private | | 0x00 |
| void SaveLocalSubmissionQueue() | Private | | 0x00 |
| byte[] Compress(const byte[]& data) | Private | | 0x08 |
| byte[] Decompress(const byte[]& data) | Private | | 0x08 |
| byte[] Encrypt(const byte[]& data) | Private | | 0x08 |
| byte[] Decrypt(const byte[]& data) | Private | | 0x08 |
| void QueueFailedSubmission(PostLeaderboardScoreRequest submission, const byte[]& zipBytes) | Private | | 0x08 |
| Task RetryPendingSubmissions() | Private | | 0x08 |
| void RemovePendingSubmission(LocalSubmission submission) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |