Zdexby TheHolyOneZ
36,909 classes
Class

TerrainToMeshUtility

: MonoBehaviour : Behaviour : Component : Object : Object
Koenigz.PerfectCulling.TerrainToMeshUtility, PerfectCullingRuntime 0x0040 (64 B) inherited 0x0020 PerfectCullingRuntime.dll
0x00x0040

Members 5

OffsetSizeNameTypeFlagsDefault
0x08EditorOnlyTagstringPrivate+1 flags—
0x01DoubleSidedboolPublic—
0x00290x03padding / unreflected
0x04MeshResolutionXintPublic—
0x04MeshResolutionZintPublic—
0x00340x04padding / unreflected
0x08meshRendererReferenceMeshRendererPublic—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 4

SignatureFlagsNativeParams
void CreateOrUpdateMesh()Public0x00
Mesh CreateMesh(Terrain terrain, int meshResolutionX, int meshResolutionZ, bool doubleSided)PublicStatic0x08
void .ctor()Public+1 flags0x00
bool <CreateMesh>g__IsHole|6_0(int x, int y, ref <>c__DisplayClass6_0& )Static+1 flags0x18