Zdexby TheHolyOneZ
36,909 classes
Class

UniversalRenderPipelineUtils

: Object
Kamgam.SettingsGenerator.UniversalRenderPipelineUtils, Kamgam.SettingsGenerator 0x0010 (16 B) inherited 0x0010 Kamgam.SettingsGenerator.dll
0x00x0010

Members 8

OffsetSizeNameTypeFlagsDefault
0x08MainLightCastShadows_FieldInfoFieldInfoPrivateStatic—
0x08AdditionalLightCastShadows_FieldInfoFieldInfoPrivateStatic—
0x08MainLightShadowmapResolution_FieldInfoFieldInfoPrivateStatic—
0x08AdditionalLightShadowmapResolution_FieldInfoFieldInfoPrivateStatic—
0x08Cascade2Split_FieldInfoFieldInfoPrivateStatic—
0x08Cascade4Split_FieldInfoFieldInfoPrivateStatic—
0x08SoftShadowsEnabled_FieldInfoFieldInfoPrivateStatic—
0x08RenderDataList_FieldInfoFieldInfoPrivateStatic—

Functions 18

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void SetMainLightCastShadows(bool value, UniversalRenderPipelineAsset asset)PublicStatic0x08
void SetAdditionalLightCastShadows(bool value, UniversalRenderPipelineAsset asset)PublicStatic0x08
void SetMainLightShadowResolution(int value, UniversalRenderPipelineAsset asset)PublicStatic0x08
int GetMainLightShadowResolution(UniversalRenderPipelineAsset asset)PublicStatic0x08
void SetAdditionalLightShadowResolution(int value, UniversalRenderPipelineAsset asset)PublicStatic0x08
void SetCascade2Split(float value, UniversalRenderPipelineAsset asset)PublicStatic0x08
void SetCascade4Split(const Vector3& value, UniversalRenderPipelineAsset asset)PublicStatic0x0C
void SetSoftShadowsEnabled(bool value, UniversalRenderPipelineAsset asset)PublicStatic0x08
ScriptableRendererData[] GetRendererDataList(UniversalRenderPipelineAsset asset)PublicStatic0x08
uint8 GetRendererFeature(UniversalRenderPipelineAsset asset)PublicStatic0x08
ScriptableRendererFeature GetRendererFeature(const string& typeName, UniversalRenderPipelineAsset asset)PublicStatic0x08
uint8 GetRendererFeatureChild(ScriptableRendererFeature feature, const string& fieldName, const string& subFieldName)PublicStatic0x08
void SetRendererFeatureChild(const uint8& value, ScriptableRendererFeature feature, const string& fieldName, const string& subFieldName)PublicStatic0x08
bool IsRendererFeatureActive(UniversalRenderPipelineAsset asset, bool defaultValue)PublicStatic—0x08
bool IsRendererFeatureActive(const string& typeName, UniversalRenderPipelineAsset asset, bool defaultValue)PublicStatic0x08
void SetRendererFeatureActive(bool active, UniversalRenderPipelineAsset asset)PublicStatic0x08
void SetRendererFeatureActive(const string& typeName, bool active, UniversalRenderPipelineAsset asset)PublicStatic0x08