| 0x04 | particleRaycastBudget | int | Public | — |
| 0x01 | softVegetation | bool | Public | — |
| 0x0015 | 0x03 | padding / unreflected |
| 0x04 | vSyncCount | int | Public | — |
| 0x04 | antiAliasing | int | Public | — |
| 0x04 | asyncUploadTimeSlice | int | Public | — |
| 0x04 | asyncUploadBufferSize | int | Public | — |
| 0x01 | asyncUploadPersistentBuffer | bool | Public | — |
| 0x01 | realtimeReflectionProbes | bool | Public | — |
| 0x01 | billboardsFaceCameraPosition | bool | Public | — |
| 0x002B | 0x01 | padding / unreflected |
| 0x04 | resolutionScalingFixedDPIFactor | float | Public | — |
| 0x01 | softParticles | bool | Public | — |
| 0x0031 | 0x07 | padding / unreflected |
| 0x08 | renderPipeline | RenderPipelineAsset | Public | — |
| 0x04 | skinWeights | SkinWeights | Public | — |
| 0x01 | streamingMipmapsActive | bool | Public | — |
| 0x0045 | 0x03 | padding / unreflected |
| 0x04 | streamingMipmapsMemoryBudget | float | Public | — |
| 0x04 | streamingMipmapsRenderersPerFrame | int | Public | — |
| 0x04 | streamingMipmapsMaxLevelReduction | int | Public | — |
| 0x01 | streamingMipmapsAddAllCameras | bool | Public | — |
| 0x0055 | 0x03 | padding / unreflected |
| 0x04 | streamingMipmapsMaxFileIORequests | int | Public | — |
| 0x04 | maxQueuedFrames | int | Public | — |
| 0x04 | desiredColorSpace | ColorSpace | Public | — |
| 0x04 | activeColorSpace | ColorSpace | Public | — |
| 0x04 | globalTextureMipmapLimit | int | Public | — |
| 0x04 | pixelLightCount | int | Public | — |
| 0x04 | maximumLODLevel | int | Public | — |
| 0x04 | shadowProjection | ShadowProjection | Public | — |
| 0x04 | shadowCascades | int | Public | — |
| 0x04 | shadowDistance | float | Public | — |
| 0x04 | shadows | ShadowQuality | Public | — |
| 0x04 | shadowmaskMode | ShadowmaskMode | Public | — |
| 0x04 | shadowNearPlaneOffset | float | Public | — |
| 0x04 | shadowCascade2Split | float | Public | — |
| 0x0C | shadowCascade4Split | Vector3 | Public | — |
| 0x04 | lodBias | float | Public | — |
| 0x04 | anisotropicFiltering | AnisotropicFiltering | Public | — |
| 0x04 | shadowResolution | ShadowResolution | Public | — |