| void .ctor(GameObject go) | Public+1 flags | | 0x08 |
| Type GetTypeOfPath(const string& path) | Public | | 0x08 |
| void Clear() | Public | | 0x00 |
| List<System.String> GetPaths(const string& path, bool includeMethods, bool getOrSetMethods, List<System.Type> compatibleTypes, List<System.String> results) | Public | | 0x08 |
| List<System.String> GetComponentPaths(List<System.String> results) | Public | | 0x08 |
| List<System.String> GetMemberPaths(object obj, const string& path, bool includePropsAndFields, bool includeMethods, bool getOrSetMethods, List<System.Type> compatibleTypes, List<System.String> results) | Private | | 0x08 |
| object GetAndCacheObjectAtPath(const string& path) | Public | | 0x08 |
| uint8 Get(const string& path) | Public | | 0x08 |
| void Set(const string& path, const uint8& value) | Public | | 0x08 |
| string getParentPath(const string& path) | Private | | 0x08 |
| bool isInspectableType(Type type) | Private | | 0x08 |
| bool isStruct(object obj) | Private | | 0x08 |
| bool IsSettingCompatibleWithPath(SettingsProvider provider, const string& settingId, const string& path, bool defaultResult) | Public | | 0x08 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |