| string get_SystemId() | Public+1 flags | | 0x08 |
| float get_Health01() | Public+1 flags | | 0x04 |
| int get_ValveCount() | Public+1 flags | | 0x04 |
| float get_CurrentValue() | Public+1 flags | | 0x04 |
| void add_SystemHealthChanged01(Action<System.Single> value) | Public+1 flags | | 0x08 |
| void remove_SystemHealthChanged01(Action<System.Single> value) | Public+1 flags | | 0x08 |
| void Awake() | Private | | 0x00 |
| void OnDestroy() | Private | | 0x00 |
| void OnValidate() | Private | | 0x00 |
| void RegisterValve(ValveController valve) | Public | | 0x08 |
| void UnregisterValve(ValveController valve) | Public | | 0x08 |
| void HandleValveDamageChanged(float _) | Private | | 0x04 |
| void RecomputeHealthAndNotify(bool forceNotify) | Private | | 0x01 |
| float ComputeHealth() | Private | | 0x04 |
| float GetFloatValue() | PublicFinal+2 flags | | 0x04 |
| void CacheProviderValue() | Private | | 0x00 |
| void CheckProviderValueChanged() | Private | | 0x00 |
| IReadOnlyList<ValveController> get_RegisteredValves() | Public+1 flags | | 0x08 |
| ValveController GetRandomRegisteredValve() | Public | | 0x08 |
| void DamageRandomValve() | Public | | 0x00 |
| IReadOnlyList<HighPressureSystemManager> GetAllManagers() | PublicStatic | | 0x08 |
| HighPressureSystemManager GetRandomManager() | PublicStatic | | 0x08 |
| List<ValveController> GetAllRegisteredValves() | PublicStatic | | 0x08 |
| ValveController GetRandomRegisteredValveAcrossAllSystems() | PublicStatic | | 0x08 |
| void RegisterInGlobalRegistry() | Private | | 0x00 |
| void UnregisterFromGlobalRegistry() | Private | | 0x00 |
| HighPressureSystemManager FindBySystemId(const string& id) | PublicStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |