| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void HandleStateChange(const UserData& user, const EPersonaChange& change) | Private | | 0x08 |
| void Remove(const UserData& user) | Private | | 0x08 |
| void Add(const UserData& user) | Private | | 0x08 |
| void AddNewRecord(const UserData& user) | Private | | 0x08 |
| void SortRecords() | Private | | 0x00 |
| void InitializeCustom(const string& name, List<Heathen.SteamworksIntegration.UserData> users, bool expanded) | Public | | 0x08 |
| void InitializeOnline(const string& name, List<Heathen.SteamworksIntegration.UserData> users, bool expanded) | Public | | 0x08 |
| void InitializeOffline(const string& name, List<Heathen.SteamworksIntegration.UserData> users, bool expanded) | Public | | 0x08 |
| void InitializeInGame(const string& name, List<Heathen.SteamworksIntegration.UserData> users, bool expanded) | Public | | 0x08 |
| void InitializeInOther(const string& groupName, List<Heathen.SteamworksIntegration.UserData> users, bool expanded) | Public | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |