| SteamGameServerConfiguration get_Default() | PublicStatic+1 flags | | 0x80 |
| bool DebugValidate() | Public | | 0x01 |
| void set_IpAddress(const string& value) | Public+1 flags | | 0x08 |
| string get_IpAddress() | Public+1 flags | | 0x08 |
| SteamGameServerConfiguration Get() | PublicStatic | | 0x80 |
| bool Get(FileInfo configFile, ref SteamGameServerConfiguration& config) | PublicStatic | | 0x80 |
| bool Get(const string& configFile, ref SteamGameServerConfiguration& config) | PublicStatic | | 0x80 |
| bool Get(const byte[]& serializedData, ref SteamGameServerConfiguration& config) | PublicStatic | | 0x80 |
| string ToString() | Public+1 flags | | 0x08 |
| byte[] ToBytes() | Public | | 0x08 |
| bool SaveToDisk(const string& path) | Public | | 0x08 |
| bool LoadFromDisk(const string& path, ref SteamGameServerConfiguration& config) | PublicStatic | | 0x80 |
| bool SaveToDiskAsIni(const string& path) | Public | | 0x08 |
| bool LoadFromDiskAsIni(const string& path, ref SteamGameServerConfiguration& config) | PublicStatic | | 0x80 |
| SteamGameServerConfiguration ParseIniString(const string& iniData) | PublicStatic | | 0x80 |
| string ToIniString(const SteamGameServerConfiguration& config) | PublicStatic | | 0x80 |
| void Clear() | Public | | 0x00 |