| CSteamID get_ID() | PublicStatic+1 flags | | 0x08 |
| bool get_LoggedOn() | PublicStatic+1 flags | | 0x01 |
| void set_LoggedOn(bool value) | PrivateStatic+1 flags | | 0x01 |
| SteamGameServerConfiguration get_Configuration() | PublicStatic+1 flags | | 0x80 |
| void set_Configuration(const SteamGameServerConfiguration& value) | PublicStatic+1 flags | | 0x80 |
| void OnSteamServersDisconnected(const EResult& result) | PrivateStatic | | 0x04 |
| void OnSteamServersConnected() | PrivateStatic | | 0x00 |
| void OnSteamServerConnectFailure(const EResult& result, bool retrying) | PrivateStatic | | 0x04 |
| void Initialise(const AppData& appId, const SteamGameServerConfiguration& serverConfiguration) | PublicStatic | | 0x80 |
| void OnCallbackWaitThreadOnDoWork(object o, DoWorkEventArgs doWorkEventArgs) | PrivateStatic | | 0x08 |
| void LogOn() | PublicStatic | | 0x00 |
| void SendUpdatedServerDetailsToSteam() | PublicStatic | | 0x00 |
| void RegisterCallbacks() | PublicStatic | | 0x00 |