0x00x0158
Members 55
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | controlledTransform | Transform | Private | — | |
| 0x08 | freeCamVisualRig | GameObject | Private | — | |
| 0x08 | gameplayCameraRig | GameObject | Private | — | |
| 0x01 | matchGameplayPoseOnActivate | bool | Private | — | |
| 0x0039 | 0x07 | padding / unreflected | |||
| 0x08 | gameplayPoseSource | Transform | Private | — | |
| 0x08 | moveActions | List<UnityEngine.InputSystem.InputActionReference> | Public | — | |
| 0x08 | lookActions | List<UnityEngine.InputSystem.InputActionReference> | Public | — | |
| 0x08 | elevateActions | List<UnityEngine.InputSystem.InputActionReference> | Public | — | |
| 0x08 | toggleFreeCamActions | List<UnityEngine.InputSystem.InputActionReference> | Public | — | |
| 0x04 | activateHoldDuration | float | Public | — | |
| 0x04 | moveSpeed | float | Public | — | |
| 0x04 | accelerationTime | float | Public | — | |
| 0x04 | decelerationTime | float | Public | — | |
| 0x01 | normalizeDiagonal | bool | Public | — | |
| 0x01 | forwardUsesFullLookDirection | bool | Public | — | |
| 0x007A | 0x02 | padding / unreflected | |||
| 0x04 | moveDeadzone | float | Public | — | |
| 0x04 | baseLookSensitivity | float | Public | — | |
| 0x04 | lookSmoothingTime | float | Public | — | |
| 0x01 | invertX | bool | Public | — | |
| 0x01 | invertY | bool | Public | — | |
| 0x008A | 0x02 | padding / unreflected | |||
| 0x08 | pitchClamp | Vector2 | Public | — | |
| 0x04 | lookDeadzone | float | Public | — | |
| 0x01 | startActive | bool | Public | — | |
| 0x0099 | 0x07 | padding / unreflected | |||
| 0x08 | playerController | FirstPersonController | Public | — | |
| 0x08 | playerInput | PlayerInput | Public | — | |
| 0x01 | switchActionMaps | bool | Public | — | |
| 0x00B1 | 0x07 | padding / unreflected | |||
| 0x08 | gameplayActionMapName | string | Public | — | |
| 0x08 | freeCamActionMapName | string | Public | — | |
| 0x08 | dynamicCursorManager | DynamicCursorManager | Private | — | |
| 0x01 | autoSwitchCursorModes | bool | Private | — | |
| 0x00D1 | 0x03 | padding / unreflected | |||
| 0x04 | freeCamPresentationMode | PresentationMode | Private | — | |
| 0x04 | gameplayPresentationMode | PresentationMode | Private | — | |
| 0x01 | delegateSystemCursorToDynamicManager | bool | Private | — | |
| 0x01 | refreshDynamicCursorAfterModeSwitch | bool | Private | — | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x08 | cursorUIRoot | GameObject | Private | — | |
| 0x08 | zoomActions | List<UnityEngine.InputSystem.InputActionReference> | Public | — | |
| 0x04 | zoomSensitivity | float | Public | — | |
| 0x08 | orbitDistanceLimits | Vector2 | Public | — | |
| 0x01 | invertZoom | bool | Public | — | |
| 0x00FD | 0x03 | padding / unreflected | |||
| 0x04 | zoomSmoothingTime | float | Public | — | |
| 0x04 | zoomDeadzone | float | Public | — | |
| 0x08 | onFreeCamActivated | UnityEvent | Public | — | |
| 0x08 | onFreeCamDeactivated | UnityEvent | Public | — | |
| 0x01 | _isActive | bool | Private | — | |
| 0x0119 | 0x03 | padding / unreflected | |||
| 0x0C | _velocity | Vector3 | Private | — | |
| 0x04 | _yawDeg | float | Private | — | |
| 0x04 | _pitchDeg | float | Private | — | |
| 0x08 | _smoothedLook | Vector2 | Private | — | |
| 0x01 | _cachedCursorUIWasActive | bool | Private | — | |
| 0x01 | _toggleHeld | bool | Private | — | |
| 0x013A | 0x02 | padding / unreflected | |||
| 0x04 | _holdTimer | float | Private | — | |
| 0x01 | _hasOrbitPivot | bool | Private | — | |
| 0x0141 | 0x03 | padding / unreflected | |||
| 0x0C | _orbitPivot | Vector3 | Private | — | |
| 0x04 | _orbitDistance | float | Private | — | |
| 0x04 | _smoothedZoom | float | Private | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 18
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | Private | 0x00 | |
| void OnEnable() | Private | 0x00 | |
| void OnDisable() | Private | 0x00 | |
| void Start() | Private | 0x00 | |
| void Update() | Private | 0x00 | |
| void OnToggleStarted(const CallbackContext& ctx) | Private | 0x10 | |
| void OnToggleCanceled(const CallbackContext& ctx) | Private | 0x10 | |
| void OnTogglePerformed(const CallbackContext& ctx) | Private | 0x10 | |
| void ActivateFreeCam() | Public | 0x00 | |
| void DeactivateFreeCam() | Public | 0x00 | |
| void SetFreeCamActive(bool active, bool invokeEvents) | Private | 0x01 | |
| void EnableActions(List<UnityEngine.InputSystem.InputActionReference> actions) | PrivateStatic | 0x08 | |
| Vector2 SmoothDelta(const Vector2& rawDelta, float dt, float timeConst, ref Vector2& state) | PrivateStatic | 0x08 | |
| float SmoothScalar(float raw, float dt, float timeConst, ref float& state) | PrivateStatic | 0x04 | |
| float Wrap180(float angle) | PrivateStatic | 0x04 | |
| Vector2 SumVector2(List<UnityEngine.InputSystem.InputActionReference> actions) | PrivateStatic | 0x08 | |
| float SumAxis(List<UnityEngine.InputSystem.InputActionReference> actions) | PrivateStatic | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |