Enum PLAYBACK_STATE Path C++ Link FMOD.Studio.PLAYBACK_STATE, FMODUnity underlying int32 FMODUnity.dll Values 5 NameValueHex PLAYING00x00SUSTAINING10x01STOPPED20x02STARTING30x03STOPPING40x04 Used by 2types with a member, parameter or interface of this type CommandReplayEventInstance // FMOD.Studio.PLAYBACK_STATE, FMODUnity enum class PLAYBACK_STATE : int32 { PLAYING = 0, SUSTAINING = 1, STOPPED = 2, STARTING = 3, STOPPING = 4, };