| RESULT getSystem(ref System& system) | Public | | 0x08 |
| RESULT getLength(ref float& length) | Public | | 0x04 |
| RESULT getCommandCount(ref int& count) | Public | | 0x04 |
| RESULT getCommandInfo(int commandIndex, ref COMMAND_INFO& info) | Public | | 0x28 |
| RESULT getCommandString(int commandIndex, ref string& buffer) | Public | | 0x08 |
| RESULT getCommandAtTime(float time, ref int& commandIndex) | Public | | 0x04 |
| RESULT setBankPath(const string& bankPath) | Public | | 0x08 |
| RESULT start() | Public | | 0x04 |
| RESULT stop() | Public | | 0x04 |
| RESULT seekToTime(float time) | Public | | 0x04 |
| RESULT seekToCommand(int commandIndex) | Public | | 0x04 |
| RESULT getPaused(ref bool& paused) | Public | | 0x04 |
| RESULT setPaused(bool paused) | Public | | 0x04 |
| RESULT getPlaybackState(ref PLAYBACK_STATE& state) | Public | | 0x04 |
| RESULT getCurrentCommand(ref int& commandIndex, ref float& currentTime) | Public | | 0x04 |
| RESULT release() | Public | | 0x04 |
| RESULT setFrameCallback(COMMANDREPLAY_FRAME_CALLBACK callback) | Public | | 0x08 |
| RESULT setLoadBankCallback(COMMANDREPLAY_LOAD_BANK_CALLBACK callback) | Public | | 0x08 |
| RESULT setCreateInstanceCallback(COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback) | Public | | 0x08 |
| RESULT getUserData(ref long& userdata) | Public | | 0x08 |
| RESULT setUserData(long userdata) | Public | | 0x08 |
| bool FMOD_Studio_CommandReplay_IsValid(long replay) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetSystem(long replay, ref long& system) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetLength(long replay, ref float& length) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetCommandCount(long replay, ref int& count) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetCommandInfo(long replay, int commandindex, ref COMMAND_INFO& info) | PrivateStatic+1 flags | | 0x28 |
| RESULT FMOD_Studio_CommandReplay_GetCommandString(long replay, int commandIndex, long buffer, int length) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetCommandAtTime(long replay, float time, ref int& commandIndex) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_SetBankPath(long replay, const byte[]& bankPath) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_Start(long replay) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_Stop(long replay) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_SeekToTime(long replay, float time) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_SeekToCommand(long replay, int commandIndex) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetPaused(long replay, ref bool& paused) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_SetPaused(long replay, bool paused) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetPlaybackState(long replay, ref PLAYBACK_STATE& state) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetCurrentCommand(long replay, ref int& commandIndex, ref float& currentTime) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_Release(long replay) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_SetFrameCallback(long replay, COMMANDREPLAY_FRAME_CALLBACK callback) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_SetLoadBankCallback(long replay, COMMANDREPLAY_LOAD_BANK_CALLBACK callback) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_SetCreateInstanceCallback(long replay, COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_GetUserData(long replay, ref long& userdata) | PrivateStatic+1 flags | | 0x08 |
| RESULT FMOD_Studio_CommandReplay_SetUserData(long replay, long userdata) | PrivateStatic+1 flags | | 0x08 |
| void .ctor(long ptr) | Public+1 flags | | 0x08 |
| bool hasHandle() | Public | | 0x01 |
| void clearHandle() | Public | | 0x00 |
| bool isValid() | Public | | 0x01 |