Zdexby TheHolyOneZ
8,798 structs
Struct

CommandReplay

: ValueType : Object
FMOD.Studio.CommandReplay, FMODUnity 0x0008 (8 B) FMODUnity.dll
0x00x0008

Members 1

OffsetSizeNameTypeFlags
0x08handlelongPublic

Functions 47

SignatureFlagsNativeParams
RESULT getSystem(ref System& system)Public0x08
RESULT getLength(ref float& length)Public0x04
RESULT getCommandCount(ref int& count)Public0x04
RESULT getCommandInfo(int commandIndex, ref COMMAND_INFO& info)Public0x28
RESULT getCommandString(int commandIndex, ref string& buffer)Public0x08
RESULT getCommandAtTime(float time, ref int& commandIndex)Public0x04
RESULT setBankPath(const string& bankPath)Public0x08
RESULT start()Public0x04
RESULT stop()Public0x04
RESULT seekToTime(float time)Public0x04
RESULT seekToCommand(int commandIndex)Public0x04
RESULT getPaused(ref bool& paused)Public0x04
RESULT setPaused(bool paused)Public0x04
RESULT getPlaybackState(ref PLAYBACK_STATE& state)Public0x04
RESULT getCurrentCommand(ref int& commandIndex, ref float& currentTime)Public0x04
RESULT release()Public0x04
RESULT setFrameCallback(COMMANDREPLAY_FRAME_CALLBACK callback)Public0x08
RESULT setLoadBankCallback(COMMANDREPLAY_LOAD_BANK_CALLBACK callback)Public0x08
RESULT setCreateInstanceCallback(COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback)Public0x08
RESULT getUserData(ref long& userdata)Public0x08
RESULT setUserData(long userdata)Public0x08
bool FMOD_Studio_CommandReplay_IsValid(long replay)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetSystem(long replay, ref long& system)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetLength(long replay, ref float& length)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetCommandCount(long replay, ref int& count)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetCommandInfo(long replay, int commandindex, ref COMMAND_INFO& info)PrivateStatic+1 flags0x28
RESULT FMOD_Studio_CommandReplay_GetCommandString(long replay, int commandIndex, long buffer, int length)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetCommandAtTime(long replay, float time, ref int& commandIndex)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_SetBankPath(long replay, const byte[]& bankPath)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_Start(long replay)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_Stop(long replay)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_SeekToTime(long replay, float time)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_SeekToCommand(long replay, int commandIndex)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetPaused(long replay, ref bool& paused)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_SetPaused(long replay, bool paused)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetPlaybackState(long replay, ref PLAYBACK_STATE& state)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetCurrentCommand(long replay, ref int& commandIndex, ref float& currentTime)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_Release(long replay)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_SetFrameCallback(long replay, COMMANDREPLAY_FRAME_CALLBACK callback)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_SetLoadBankCallback(long replay, COMMANDREPLAY_LOAD_BANK_CALLBACK callback)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_SetCreateInstanceCallback(long replay, COMMANDREPLAY_CREATE_INSTANCE_CALLBACK callback)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_GetUserData(long replay, ref long& userdata)PrivateStatic+1 flags0x08
RESULT FMOD_Studio_CommandReplay_SetUserData(long replay, long userdata)PrivateStatic+1 flags0x08
void .ctor(long ptr)Public+1 flags0x08
bool hasHandle()Public0x01
void clearHandle()Public0x00
bool isValid()Public0x01

Used by 1

types with a member, parameter or interface of this type