Zdexby TheHolyOneZ
36,909 classes
Class

ArticlePoolQueueInvoker

: MonoBehaviour : Behaviour : Component : Object : Object
ArticleSystem.ArticlePoolQueueInvoker, Assembly-CSharp 0x0048 (72 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0048

Members 5

OffsetSizeNameTypeFlagsDefault
0x08defaultPoolArticlePoolDefinitionPublic—
0x08defaultPrefabGameObjectPublic—
0x04defaultUsesintPublic—
0x00340x04padding / unreflected
0x08defaultNotestringPublic—
0x01autoEnqueueOnStartboolPublic—
0x00410x07unreflected bytes to end of ArticlePoolQueueInvoker
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
void Start()Private0x00
void EnqueueConfigured()Public0x00
void EnqueuePool(ArticlePoolDefinition pool, int uses)Public0x08
void EnqueueConfiguredSpecific()Public0x00
void EnqueueSpecific(GameObject prefab, int uses)Public0x08
void ClearQueue()Public0x00
void ResetSequential()Public0x00
void .ctor()Public+1 flags0x00