Enum IntermediateTextureMode Path C++ Link UnityEngine.Rendering.Universal.IntermediateTextureMode, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime.dll Values 2 NameValueHex Auto00x00Always10x01 Used by 2types with a member, parameter or interface of this type UniversalRendererUniversalRendererData // UnityEngine.Rendering.Universal.IntermediateTextureMode, Unity.RenderPipelines.Universal.Runtime enum class IntermediateTextureMode : int32 { Auto = 0, Always = 1, };