Enum PlayState Path C++ Link UnityEngine.Playables.PlayState, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule.dll Values 3 NameValueHex Paused00x00Playing10x01Delayed20x02 Used by 4types with a member, parameter or interface of this type FrameDataPlayableDirectorPlayableExtensionsPlayableHandle // UnityEngine.Playables.PlayState, UnityEngine.CoreModule enum class PlayState : int32 { Paused = 0, Playing = 1, Delayed = 2, };