0x00x0040
Members 6
Functions 97
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(const float4& c0, const float4& c1, const float4& c2, const float4& c3) | Public+1 flags | 0x10 | |
| void .ctor(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) | Public+1 flags | 0x04 | |
| void .ctor(float v) | Public+1 flags | 0x04 | |
| void .ctor(bool v) | Public+1 flags | 0x01 | |
| void .ctor(const bool4x4& v) | Public+1 flags | 0x10 | |
| void .ctor(int v) | Public+1 flags | 0x04 | |
| void .ctor(const int4x4& v) | Public+1 flags | 0x40 | |
| void .ctor(uint v) | Public+1 flags | 0x04 | |
| void .ctor(const uint4x4& v) | Public+1 flags | 0x40 | |
| void .ctor(double v) | Public+1 flags | 0x08 | |
| void .ctor(const double4x4& v) | Public+1 flags | 0x80 | |
| float4x4 op_Implicit(float v) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Explicit(bool v) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Explicit(const bool4x4& v) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Implicit(int v) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Implicit(const int4x4& v) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Implicit(uint v) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Implicit(const uint4x4& v) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Explicit(double v) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Explicit(const double4x4& v) | PublicStatic+1 flags | 0x80 | |
| float4x4 op_Multiply(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Multiply(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Multiply(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Addition(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Addition(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Addition(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Subtraction(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Subtraction(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Subtraction(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Division(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Division(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Division(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Modulus(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Modulus(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Modulus(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Increment(const float4x4& val) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_Decrement(const float4x4& val) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_LessThan(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_LessThan(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_LessThan(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_LessThanOrEqual(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_LessThanOrEqual(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_LessThanOrEqual(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_GreaterThan(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_GreaterThan(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_GreaterThan(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_GreaterThanOrEqual(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_GreaterThanOrEqual(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_GreaterThanOrEqual(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_UnaryNegation(const float4x4& val) | PublicStatic+1 flags | 0x40 | |
| float4x4 op_UnaryPlus(const float4x4& val) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_Equality(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_Equality(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_Equality(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_Inequality(const float4x4& lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_Inequality(const float4x4& lhs, float rhs) | PublicStatic+1 flags | 0x40 | |
| bool4x4 op_Inequality(float lhs, const float4x4& rhs) | PublicStatic+1 flags | 0x40 | |
| ref float4 get_Item(int index) | Public+1 flags | 0x10 | |
| bool Equals(const float4x4& rhs) | PublicFinal+2 flags | 0x40 | |
| bool Equals(object o) | Public+1 flags | 0x08 | |
| int GetHashCode() | Public+1 flags | 0x04 | |
| string ToString() | Public+1 flags | 0x08 | |
| string ToString(const string& format, IFormatProvider formatProvider) | PublicFinal+2 flags | 0x08 | |
| float4x4 op_Implicit(const Matrix4x4& m) | PublicStatic+1 flags | 0x40 | |
| Matrix4x4 op_Implicit(const float4x4& m) | PublicStatic+1 flags | 0x40 | |
| void .ctor(const float3x3& rotation, const float3& translation) | Public+1 flags | 0x24 | |
| void .ctor(const quaternion& rotation, const float3& translation) | Public+1 flags | 0x10 | |
| void .ctor(const RigidTransform& transform) | Public+1 flags | 0x1C | |
| float4x4 AxisAngle(const float3& axis, float angle) | PublicStatic | 0x40 | |
| float4x4 EulerXYZ(const float3& xyz) | PublicStatic | 0x40 | |
| float4x4 EulerXZY(const float3& xyz) | PublicStatic | 0x40 | |
| float4x4 EulerYXZ(const float3& xyz) | PublicStatic | 0x40 | |
| float4x4 EulerYZX(const float3& xyz) | PublicStatic | 0x40 | |
| float4x4 EulerZXY(const float3& xyz) | PublicStatic | 0x40 | |
| float4x4 EulerZYX(const float3& xyz) | PublicStatic | 0x40 | |
| float4x4 EulerXYZ(float x, float y, float z) | PublicStatic | 0x40 | |
| float4x4 EulerXZY(float x, float y, float z) | PublicStatic | 0x40 | |
| float4x4 EulerYXZ(float x, float y, float z) | PublicStatic | 0x40 | |
| float4x4 EulerYZX(float x, float y, float z) | PublicStatic | 0x40 | |
| float4x4 EulerZXY(float x, float y, float z) | PublicStatic | 0x40 | |
| float4x4 EulerZYX(float x, float y, float z) | PublicStatic | 0x40 | |
| float4x4 Euler(const float3& xyz, const RotationOrder& order) | PublicStatic | 0x40 | |
| float4x4 Euler(float x, float y, float z, const RotationOrder& order) | PublicStatic | 0x40 | |
| float4x4 RotateX(float angle) | PublicStatic | 0x40 | |
| float4x4 RotateY(float angle) | PublicStatic | 0x40 | |
| float4x4 RotateZ(float angle) | PublicStatic | 0x40 | |
| float4x4 Scale(float s) | PublicStatic | 0x40 | |
| float4x4 Scale(float x, float y, float z) | PublicStatic | 0x40 | |
| float4x4 Scale(const float3& scales) | PublicStatic | 0x40 | |
| float4x4 Translate(const float3& vector) | PublicStatic | 0x40 | |
| float4x4 LookAt(const float3& eye, const float3& target, const float3& up) | PublicStatic | 0x40 | |
| float4x4 Ortho(float width, float height, float near, float far) | PublicStatic | 0x40 | |
| float4x4 OrthoOffCenter(float left, float right, float bottom, float top, float near, float far) | PublicStatic | 0x40 | |
| float4x4 PerspectiveFov(float verticalFov, float aspect, float near, float far) | PublicStatic | 0x40 | |
| float4x4 PerspectiveOffCenter(float left, float right, float bottom, float top, float near, float far) | PublicStatic | 0x40 | |
| float4x4 TRS(const float3& translation, const quaternion& rotation, const float3& scale) | PublicStatic | 0x40 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |