Zdexby TheHolyOneZ
44,741 classes
Class

float4x4[]

: Array : Object
Unity.Mathematics.float4x4[], Unity.Mathematics 0x0020 (32 B) inherited 0x0020 Unity.Mathematics.dll
implements Ifloat4x4>, mscorlib, Ifloat4x4>, mscorlib, IEnumerable`1, Ifloat4x4>, mscorlib, Ifloat4x4>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 19

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , const float4x4& )Public—0x40
ref float4x4 Address(int )Public—0x40
float4x4 Get(int )Public—0x40
void System.Collections.Generic.IList`1.Insert(int index, const float4x4& item)1 flags0x40
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(const float4x4& item)1 flags0x40
float4x4 System.Collections.Generic.IList`1.get_Item(int index)1 flags0x40
void System.Collections.Generic.IList`1.set_Item(int index, const float4x4& item)1 flags0x40
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(const float4x4& item)1 flags0x40
bool System.Collections.Generic.ICollection`1.Remove(const float4x4& item)1 flags0x40
bool System.Collections.Generic.ICollection`1.Contains(const float4x4& item)1 flags0x40
void System.Collections.Generic.ICollection`1.CopyTo(const float4x4[]& array, int arrayIndex)1 flags0x08
IEnumerator<Unity.Mathematics.float4x4> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
float4x4 System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x40
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04