Zdexby TheHolyOneZ
44,741 classes
Class

CharacterInterface

: MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.UI.CharacterInterface, Assembly-CSharp 0x0050 (80 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0050

Members 6

OffsetSizeNameTypeFlagsDefault
0x01<IsOpen>k__BackingFieldboolPrivate—
0x00210x07padding / unreflected
0x08ClothingSlotsClothingSlotUI[]Public—
0x08ContainerRectTransformPublic—
0x08RotationSliderSliderPublic—
0x08StateMonoStatePublic—
0x08SlotAlignmentPointsDictionary<ScheduleOne.UI.ClothingSlotUIPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 10

SignatureFlagsNativeParams
bool get_IsOpen()Public+1 flags0x01
void set_IsOpen(bool value)Private+1 flags0x01
void Awake()Private0x00
void Start()Private0x00
void LateUpdate()Private0x00
void Open()Public0x00
void Close()Public0x00
void SetIsActiveGameplayScreen(bool isActive)Public0x01
void .ctor()Public+1 flags0x00
void <Start>b__10_0()Private0x00

Used by 1

types with a member, parameter or interface of this type