Zdexby TheHolyOneZ
44,741 classes
ScheduleOne.UI.Phone.Phone, Assembly-CSharp 0x00B0 (176 B) inherited 0x0020 Assembly-CSharp.dll
0x00x00B0

Members 25

OffsetSizeNameTypeFlagsDefault
—0x04MinLookOffsetfloatPrivateStatic+1 flags0
—0x04MaxLookOffsetfloatPrivateStatic+1 flags0
—0x04RotationTimefloatPrivateStatic+1 flags0
0x08ActiveAppGameObjectPublicStatic—
0x01<IsOpen>k__BackingFieldboolPrivate—
0x01<isHorizontal>k__BackingFieldboolPrivate—
0x01<isOpenable>k__BackingFieldboolPrivate—
0x01<FlashlightOn>k__BackingFieldboolPrivate—
0x00240x04padding / unreflected
0x08phoneModelGameObject1 flags—
0x08orientation_VerticalTransform1 flags—
0x08orientation_HorizontalTransform1 flags—
0x08raycasterGraphicRaycaster1 flags—
0x08PhoneFlashlightGameObject1 flags—
0x08FlashlightToggleSoundAudioSourceController1 flags—
0x08stateMonoState1 flags—
0x08_generalColorFontColorFontPrivate—
0x08_productColorFontColorFontPrivate—
0x08_toggleFlashlightInputActionInputActionReferencePrivate—
0x08onPhoneOpenedActionPublic—
0x08onPhoneClosedActionPublic—
0x08closeAppsActionPublic—
0x08eventSystemEventSystemPrivate—
0x08flashlightVisibilityVisibilityAttributePrivate—
0x08rotationCoroutineCoroutinePrivate—
0x08lookOffsetCoroutineCoroutinePrivate—
Inherited from PlayerSingleton`1 1
OffsetSizeNameTypeFlagsDefault
0x08instancePhonePrivateStatic—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 27

SignatureFlagsNativeParams
bool get_IsOpen()Public+1 flags0x01
void set_IsOpen(bool value)2 flags0x01
bool get_isHorizontal()Public+1 flags0x01
void set_isHorizontal(bool value)2 flags0x01
bool get_isOpenable()Public+1 flags0x01
void set_isOpenable(bool value)2 flags0x01
bool get_FlashlightOn()Public+1 flags0x01
void set_FlashlightOn(bool value)2 flags0x01
bool get_IsAnyAppOpen()Public+1 flags0x01
MonoState get_State()Public+1 flags0x08
float get_ScaledLookOffset()Public+1 flags0x04
ColorFont get_GeneralColorFont()Public+1 flags0x08
void Awake()2 flags0x00
void OnStartClient(bool IsOwner)Public+1 flags0x01
void Start()2 flags0x00
void Update()3 flags0x00
void OnDestroy()2 flags0x00
void ToggleFlashlight()Private0x00
void SetIsOpen(bool o)Public0x01
void SetIsActiveGameplayScreen(bool isActive)Public0x01
void SetIsHorizontal(bool h)Public0x01
IEnumerator SetIsHorizontal_Process(bool h)1 flags0x08
void SetLookOffsetMultiplier(float multiplier)Public0x04
void RequestCloseApp()Public0x00
IEnumerator SetLookOffset_Process(float lookOffset)1 flags0x08
bool MouseRaycast(ref RaycastResult& result)Public0x50
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type