Zdexby TheHolyOneZ
44,741 classes
Class

LookAtBone

: Bone : Point : Object
RootMotion.FinalIK.IKSolverLookAt.LookAtBone, RootMotion 0x0090 (144 B) inherited 0x0080 RootMotion.dll
0x00x0090

Members 1

OffsetSizeNameTypeFlagsDefault
0x0CbaseForwardOffsetEulerVector3Public—
0x008C0x04unreflected bytes to end of LookAtBone
Inherited from Bone 5
OffsetSizeNameTypeFlagsDefault
0x04lengthfloatPublic—
0x04sqrMagfloatPublic—
0x0CaxisVector3Public—
0x006C0x04padding / unreflected
0x08_rotationLimitRotationLimitPrivate—
0x01isLimitedboolPrivate—
Inherited from Point 6
OffsetSizeNameTypeFlagsDefault
0x08transformTransformPublic—
0x04weightfloatPublic—
0x0CsolverPositionVector3Public—
0x10solverRotationQuaternionPublic—
0x0CdefaultLocalPositionVector3Public—
0x10defaultLocalRotationQuaternionPublic—

Functions 5

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void .ctor(Transform transform)Public+1 flags0x08
void Initiate(Transform root)Public0x08
void LookAt(const Vector3& direction, float weight)Public0x0C
Vector3 get_forward()Public+1 flags0x0C

Used by 5

types with a member, parameter or interface of this type