| bool SetChain(const Transform[]& hierarchy, Transform root) | Public | | 0x08 |
| void AddBone(Transform bone) | Public | | 0x08 |
| void StoreDefaultLocalState() | Public+1 flags | | 0x00 |
| void FixTransforms() | Public+1 flags | | 0x00 |
| bool IsValid(ref string& message) | Public+1 flags | | 0x08 |
| Point[] GetPoints() | Public+1 flags | | 0x08 |
| Point GetPoint(Transform transform) | Public+1 flags | | 0x08 |
| int get_minBones() | 4 flags | | 0x04 |
| bool get_boneLengthCanBeZero() | 4 flags | | 0x01 |
| bool get_allowCommonParent() | 4 flags | | 0x01 |
| void OnInitiate() | 2 flags | | 0x00 |
| void OnUpdate() | 2 flags | | 0x00 |
| void InitiateBones() | 1 flags | | 0x00 |
| Vector3 get_localDirection() | 4 flags | | 0x0C |
| float get_positionOffset() | 2 flags | | 0x04 |
| Vector3 GetSingularityOffset() | 1 flags | | 0x0C |
| bool SingularityDetected() | Private | | 0x01 |
| void .ctor() | Public+1 flags | | 0x00 |