| Vector2 get_Position() | Public+4 flags | — | 0x08 |
| void set_Position(const Vector2& value) | Public+4 flags | — | 0x08 |
| float get_ElevationCoordinate() | Public+4 flags | — | 0x04 |
| void set_ElevationCoordinate(float value) | Public+4 flags | — | 0x04 |
| Vector2 get_CalculatedTargetPoint() | Public+4 flags | — | 0x08 |
| float get_CalculatedSpeed() | Public+4 flags | — | 0x04 |
| void SetTarget(const Vector2& targetPoint, float desiredSpeed, float maxSpeed) | Public+3 flags | — | 0x08 |
| bool get_Locked() | Public+4 flags | — | 0x01 |
| void set_Locked(bool value) | Public+4 flags | — | 0x01 |
| float get_Radius() | Public+4 flags | — | 0x04 |
| void set_Radius(float value) | Public+4 flags | — | 0x04 |
| float get_Height() | Public+4 flags | — | 0x04 |
| void set_Height(float value) | Public+4 flags | — | 0x04 |
| float get_AgentTimeHorizon() | Public+4 flags | — | 0x04 |
| void set_AgentTimeHorizon(float value) | Public+4 flags | — | 0x04 |
| float get_ObstacleTimeHorizon() | Public+4 flags | — | 0x04 |
| void set_ObstacleTimeHorizon(float value) | Public+4 flags | — | 0x04 |
| int get_MaxNeighbours() | Public+4 flags | — | 0x04 |
| void set_MaxNeighbours(int value) | Public+4 flags | — | 0x04 |
| int get_NeighbourCount() | Public+4 flags | — | 0x04 |
| RVOLayer get_Layer() | Public+4 flags | | 0x04 |
| void set_Layer(const RVOLayer& value) | Public+4 flags | | 0x04 |
| RVOLayer get_CollidesWith() | Public+4 flags | | 0x04 |
| void set_CollidesWith(const RVOLayer& value) | Public+4 flags | | 0x04 |
| bool get_DebugDraw() | Public+4 flags | | 0x01 |
| void set_DebugDraw(bool value) | Public+4 flags | | 0x01 |
| List<Pathfinding.RVO.ObstacleVertex> get_NeighbourObstacles() | Public+4 flags | | 0x08 |
| float get_Priority() | Public+4 flags | | 0x04 |
| void set_Priority(float value) | Public+4 flags | | 0x04 |
| void set_PreCalculationCallback(Action value) | Public+4 flags | | 0x08 |
| void SetCollisionNormal(const Vector2& normal) | Public+3 flags | | 0x08 |
| void ForceSetVelocity(const Vector2& velocity) | Public+3 flags | | 0x08 |