| float get_TileWorldSizeX() | Public+4 flags | | 0x04 |
| float get_TileWorldSizeZ() | Public+4 flags | | 0x04 |
| float get_MaxTileConnectionEdgeDistance() | 5 flags | | 0x04 |
| GraphTransform Pathfinding.ITransformedGraph.get_transform() | PrivateFinal+3 flags | | 0x08 |
| bool get_RecalculateNormals() | 5 flags | | 0x01 |
| GraphTransform CalculateTransform() | Public+3 flags | | 0x08 |
| NavmeshTile GetTile(int x, int z) | Public | | 0x08 |
| Int3 GetVertex(int index) | PublicFinal+2 flags | | 0x0C |
| Int3 GetVertexInGraphSpace(int index) | PublicFinal+2 flags | | 0x0C |
| int GetTileIndex(int index) | PublicStatic | | 0x04 |
| int GetVertexArrayIndex(int index) | PublicFinal+2 flags | | 0x04 |
| void GetTileCoordinates(int tileIndex, ref int& x, ref int& z) | PublicFinal+2 flags | | 0x04 |
| NavmeshTile[] GetTiles() | Public | | 0x08 |
| Bounds GetTileBounds(const IntRect& rect) | Public | | 0x18 |
| Bounds GetTileBounds(int x, int z, int width, int depth) | Public | | 0x18 |
| Bounds GetTileBoundsInGraphSpace(const IntRect& rect) | Public | | 0x18 |
| Bounds GetTileBoundsInGraphSpace(int x, int z, int width, int depth) | Public | | 0x18 |
| Int2 GetTileCoordinates(const Vector3& position) | Public | | 0x0C |
| void OnDestroy() | 2 flags | | 0x00 |
| void RelocateNodes(const Matrix4x4& deltaMatrix) | Public+1 flags | | 0x40 |
| void RelocateNodes(GraphTransform newTransform) | Public | | 0x08 |
| NavmeshTile NewEmptyTile(int x, int z) | 1 flags | | 0x08 |
| void GetNodes(Action<Pathfinding.GraphNode> action) | Public+1 flags | | 0x08 |
| IntRect GetTouchingTiles(const Bounds& bounds, float margin) | Public | | 0x18 |
| IntRect GetTouchingTilesInGraphSpace(const Rect& rect) | Public | | 0x10 |
| IntRect GetTouchingTilesRound(const Bounds& bounds) | Public | | 0x18 |
| void ConnectTileWithNeighbours(NavmeshTile tile, bool onlyUnflagged) | 1 flags | | 0x08 |
| void RemoveConnectionsFromTile(NavmeshTile tile) | 1 flags | | 0x08 |
| void RemoveConnectionsFromTo(NavmeshTile a, NavmeshTile b) | 1 flags | | 0x08 |
| NNInfoInternal GetNearest(const Vector3& position, NNConstraint constraint, GraphNode hint) | Public+1 flags | | 0x28 |
| NNInfoInternal GetNearestForce(const Vector3& position, NNConstraint constraint) | Public+1 flags | | 0x28 |
| GraphNode PointOnNavmesh(const Vector3& position, NNConstraint constraint) | Public | | 0x0C |
| void FillWithEmptyTiles() | 1 flags | | 0x00 |
| void CreateNodeConnections(const TriangleMeshNode[]& nodes) | Static+1 flags | | 0x08 |
| void ConnectTiles(NavmeshTile tile1, NavmeshTile tile2) | 1 flags | | 0x08 |
| void StartBatchTileUpdate() | Public | | 0x00 |
| void DestroyNodes(List<Pathfinding.MeshNode> nodes) | Private | | 0x08 |
| void TryConnect(int tileIdx1, int tileIdx2) | Private | | 0x04 |
| void EndBatchTileUpdate() | Public | | 0x00 |
| void ClearTile(int x, int z) | 1 flags | | 0x04 |
| void PrepareNodeRecycling(int x, int z, const Int3[]& verts, const int[]& tris, const TriangleMeshNode[]& recycledNodeBuffer) | Private | | 0x08 |
| void ReplaceTile(int x, int z, const Int3[]& verts, const int[]& tris) | Public | | 0x08 |
| void CreateNodes(const TriangleMeshNode[]& buffer, const int[]& tris, int tileIndex, uint graphIndex) | 1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| bool Linecast(const Vector3& origin, const Vector3& end) | PublicFinal+2 flags | | 0x0C |
| bool Linecast(const Vector3& origin, const Vector3& end, GraphNode hint, ref GraphHitInfo& hit) | PublicFinal+2 flags | | 0x38 |
| bool Linecast(const Vector3& origin, const Vector3& end, GraphNode hint) | PublicFinal+2 flags | | 0x0C |
| bool Linecast(const Vector3& origin, const Vector3& end, GraphNode hint, ref GraphHitInfo& hit, List<Pathfinding.GraphNode> trace) | PublicFinal+2 flags | | 0x38 |
| bool Linecast(const Vector3& origin, const Vector3& end, ref GraphHitInfo& hit, List<Pathfinding.GraphNode> trace, Func<Pathfinding.GraphNode filter) | PublicFinal+2 flags | | 0x38 |
| bool Linecast(NavmeshBase graph, const Vector3& origin, const Vector3& end, GraphNode hint, ref GraphHitInfo& hit) | PublicStatic | | 0x38 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| bool Linecast(NavmeshBase graph, const Vector3& origin, const Vector3& end, GraphNode hint, ref GraphHitInfo& hit, List<Pathfinding.GraphNode> trace, Func<Pathfinding.GraphNode filter) | PublicStatic | | 0x38 |
| void OnDrawGizmos(RetainedGizmos gizmos, bool drawNodes) | Public+1 flags | | 0x08 |
| void CreateNavmeshSurfaceVisualization(const NavmeshTile[]& tiles, int startTile, int endTile, GraphGizmoHelper helper) | Private | | 0x08 |
| void CreateNavmeshOutlineVisualization(const NavmeshTile[]& tiles, int startTile, int endTile, GraphGizmoHelper helper) | PrivateStatic | | 0x08 |
| void PostDeserialization(GraphSerializationContext ctx) | 2 flags | | 0x08 |