implements IComparable`1
0x00x0010
Members 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x04 | length | float | Public | |
| 0x04 | id | int | Public | |
| 0x08 | constructor | TurnConstructor | Public |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| float get_score() | Public+1 flags | 0x04 | |
| void .ctor(float length, TurnConstructor constructor, int id) | Public+1 flags | 0x08 | |
| void GetPath(List<UnityEngine.Vector3> output) | Public | 0x08 | |
| int CompareTo(const Turn& t) | PublicFinal+2 flags | 0x10 | |
| bool op_LessThan(const Turn& lhs, const Turn& rhs) | PublicStatic+1 flags | 0x10 | |
| bool op_GreaterThan(const Turn& lhs, const Turn& rhs) | PublicStatic+1 flags | 0x10 |