| void InitializeOnce() | PrivateStatic | | 0x00 |
| void InstancedExtension___WriteByte(Writer writer, byte value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteBytesAndSize(Writer writer, const byte[]& value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteSByte(Writer writer, sbyte value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteChar(Writer writer, ushort value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteBoolean(Writer writer, bool value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteUInt16(Writer writer, ushort value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteInt16(Writer writer, short value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteInt32(Writer writer, int value1, const AutoPackType& packType2) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteUInt32(Writer writer, uint value1, const AutoPackType& packType2) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteInt64(Writer writer, long value1, const AutoPackType& packType2) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteUInt64(Writer writer, ulong value1, const AutoPackType& packType2) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteSingle(Writer writer, float value1, const AutoPackType& packType2) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteDouble(Writer writer, double value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteDecimal(Writer writer, const decimal& value1) | PublicStatic | | 0x10 |
| void InstancedExtension___WriteString(Writer writer, const string& value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteArraySegmentAndSize(Writer writer, const ArraySegment<System.Byte>& value1) | PublicStatic | | 0x10 |
| void InstancedExtension___WriteVector2(Writer writer, const Vector2& value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteVector3(Writer writer, const Vector3& value1) | PublicStatic | | 0x0C |
| void InstancedExtension___WriteVector4(Writer writer, const Vector4& value1) | PublicStatic | | 0x10 |
| void InstancedExtension___WriteVector2Int(Writer writer, const Vector2Int& value1, const AutoPackType& packType2) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteVector3Int(Writer writer, const Vector3Int& value1, const AutoPackType& packType2) | PublicStatic | | 0x0C |
| void InstancedExtension___WriteColor(Writer writer, const Color& value1, const AutoPackType& packType2) | PublicStatic | | 0x10 |
| void InstancedExtension___WriteColor32(Writer writer, const Color32& value1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteQuaternion(Writer writer, const Quaternion& value1, const AutoPackType& packType2) | PublicStatic | | 0x10 |
| void InstancedExtension___WriteRect(Writer writer, const Rect& value1) | PublicStatic | | 0x10 |
| void InstancedExtension___WritePlane(Writer writer, const Plane& value1) | PublicStatic | | 0x10 |
| void InstancedExtension___WriteRay(Writer writer, const Ray& value1) | PublicStatic | | 0x18 |
| void InstancedExtension___WriteRay2D(Writer writer, const Ray2D& value1) | PublicStatic | | 0x10 |
| void InstancedExtension___WriteMatrix4x4(Writer writer, const Matrix4x4& value1) | PublicStatic | | 0x40 |
| void InstancedExtension___WriteGuidAllocated(Writer writer, const Guid& value1) | PublicStatic | | 0x10 |
| void InstancedExtension___WriteGameObject(Writer writer, GameObject go1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteTransform(Writer writer, Transform t1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteNetworkObject(Writer writer, NetworkObject nob1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteNetworkBehaviour(Writer writer, NetworkBehaviour nb1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteDateTime(Writer writer, const DateTime& dt1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteChannel(Writer writer, const Channel& channel1) | PublicStatic | | 0x08 |
| void InstancedExtension___WriteNetworkConnection(Writer writer, NetworkConnection connection1) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Server.ClientConnectionChangeBroadcastFishNet.Serializing.Generated(Writer writer, const ClientConnectionChangeBroadcast& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Server.ConnectedClientsBroadcastFishNet.Serializing.Generated(Writer writer, const ConnectedClientsBroadcast& value) | PublicStatic | | 0x08 |
| void Write___System.Collections.Generic.List`1<System.Int32>FishNet.Serializing.Generated(Writer writer, List<System.Int32> value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.EmptyStartScenesBroadcastFishNet.Serializing.Generated(Writer writer, const EmptyStartScenesBroadcast& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.LoadScenesBroadcastFishNet.Serializing.Generated(Writer writer, const LoadScenesBroadcast& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.LoadQueueDataFishNet.Serializing.Generated(Writer writer, LoadQueueData value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.SceneLoadDataFishNet.Serializing.Generated(Writer writer, SceneLoadData value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.SceneLookupDataFishNet.Serializing.Generated(Writer writer, SceneLookupData value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.SceneLookupData[]FishNet.Serializing.Generated(Writer writer, const SceneLookupData[]& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Object.NetworkObject[]FishNet.Serializing.Generated(Writer writer, const NetworkObject[]& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.ReplaceOptionFishNet.Serializing.Generated(Writer writer, const ReplaceOption& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.LoadParamsFishNet.Serializing.Generated(Writer writer, LoadParams value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.LoadOptionsFishNet.Serializing.Generated(Writer writer, LoadOptions value) | PublicStatic | | 0x08 |
| void Write___System.String[]FishNet.Serializing.Generated(Writer writer, const string[]& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.UnloadScenesBroadcastFishNet.Serializing.Generated(Writer writer, const UnloadScenesBroadcast& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.UnloadQueueDataFishNet.Serializing.Generated(Writer writer, UnloadQueueData value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.SceneUnloadDataFishNet.Serializing.Generated(Writer writer, SceneUnloadData value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.UnloadParamsFishNet.Serializing.Generated(Writer writer, UnloadParams value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.UnloadOptionsFishNet.Serializing.Generated(Writer writer, UnloadOptions value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.UnloadOptions/ServerUnloadModeFishNet.Serializing.Generated(Writer writer, const ServerUnloadMode& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Managing.Scened.ClientScenesLoadedBroadcastFishNet.Serializing.Generated(Writer writer, const ClientScenesLoadedBroadcast& value) | PublicStatic | | 0x08 |
| void Write___FishNet.Component.Transforming.SynchronizedPropertyFishNet.Serializing.Generated(Writer writer, const SynchronizedProperty& value) | PublicStatic | | 0x08 |