Zdexby TheHolyOneZ
44,741 classes
Class

SceneLoadData

: Object
FishNet.Managing.Scened.SceneLoadData, FishNet.Runtime 0x0040 (64 B) inherited 0x0010 FishNet.Runtime.dll
0x00x0040

Members 6

OffsetSizeNameTypeFlagsDefault
0x08PreferredActiveSceneSceneLookupDataPublic—
0x08SceneLookupDatasSceneLookupData[]Public—
0x08MovedNetworkObjectsNetworkObject[]Public—
0x01ReplaceScenesReplaceOptionPublic—
0x00290x07padding / unreflected
0x08ParamsLoadParamsPublic—
0x08OptionsLoadOptionsPublic—

Functions 21

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void .ctor(const Scene& scene)Public+1 flags0x04
void .ctor(const string& sceneName)Public+1 flags0x08
void .ctor(int sceneHandle)Public+1 flags0x04
void .ctor(int sceneHandle, const string& sceneName)Public+1 flags0x08
void .ctor(SceneLookupData sceneLookupData)Public+1 flags0x08
void .ctor(List<UnityEngine.SceneManagement.Scene> scenes)Public+1 flags0x08
void .ctor(List<System.String> sceneNames)Public+1 flags0x08
void .ctor(List<System.Int32> sceneHandles)Public+1 flags0x08
void .ctor(const Scene[]& scenes)Public+1 flags0x08
void .ctor(const string[]& sceneNames)Public+1 flags0x08
void .ctor(const int[]& sceneHandles)Public+1 flags0x08
void .ctor(const SceneLookupData[]& sceneLookupDatas)Public+1 flags0x08
void .ctor(const Scene& scene, const NetworkObject[]& movedNetworkObjects)Public+1 flags0x08
void .ctor(const Scene[]& scenes, const NetworkObject[]& movedNetworkObjects)Public+1 flags0x08
void .ctor(const string[]& sceneNames, const NetworkObject[]& movedNetworkObjects)Public+1 flags0x08
void .ctor(const int[]& sceneHandles, const NetworkObject[]& movedNetworkObjects)Public+1 flags0x08
void .ctor(const SceneLookupData[]& sceneLookupDatas, const NetworkObject[]& movedNetworkObjects)Public+1 flags0x08
void Construct(const SceneLookupData[]& datas, const NetworkObject[]& movedNetworkObjects)Private0x08
Scene GetFirstLookupScene()Public0x04
bool DataInvalid()1 flags0x01

Used by 9

types with a member, parameter or interface of this type