Zdexby TheHolyOneZ
1,876 classes
Class

UWidgetInteractionComponent

: USceneComponent : UActorComponent : UObject
/Script/UMG.WidgetInteractionComponent 0x0450 (1,104 B) align 1 inherited 0x0260 vtable /Script/UMG
0x00x0450

Members 17

OffsetSizeNameTypeFlags
0x10OnHoveredWidgetChangedFMulticastScriptDelegate4 flags
0x02680x10padding / unreflected
0x04VirtualUserIndexint328 flags
0x04PointerIndexfloat8 flags
0x01TraceChannelECollisionChannel7 flags
0x02810x03padding / unreflected
0x04InteractionDistancefloat7 flags
0x01InteractionSourceEWidgetInteractionSource7 flags
0x01bEnableHitTestingbool7 flags
0x01bShowDebugbool7 flags
0x028B0x01padding / unreflected
0x10DebugColorFLinearColor7 flags
0x029C0x7Cpadding / unreflected
0x88CustomHitResultFHitResultTransientProtected+4 flags
0x08LocalHitLocationFVector2DTransientProtected+5 flags
0x08LastLocalHitLocationFVector2DTransientProtected+5 flags
0x08HoveredWidgetComponentUWidgetComponent*TransientProtected+7 flags
0x88LastHitResultFHitResultTransientProtected+4 flags
0x01bIsHoveredWidgetInteractableboolTransientProtected+5 flags
0x01bIsHoveredWidgetFocusableboolTransientProtected+5 flags
0x01bIsHoveredWidgetHitTestVisibleboolTransientProtected+5 flags
0x04430x0Dunreflected bytes to end of UWidgetInteractionComponent
Inherited from USceneComponent 22
OffsetSizeNameTypeFlags
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags
0x08AttachParentUSceneComponent*NetRepNotify+7 flags
0x08AttachSocketNameFNameNetRepNotify+5 flags
0x10AttachChildrenTArray<USceneComponent*>NetTransient+5 flags
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+4 flags
0x01380x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags
0x0CRelativeRotationFRotatorNetRepNotify+7 flags
0x0CRelativeScale3DFVectorNetRepNotify+9 flags
0x01880x38padding / unreflected
0x0CComponentVelocityFVector5 flags
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flags
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flags
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flags
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flags
0x01bVisible : 1bit 5boolNetRepNotify+6 flags
0x01bHiddenInGame : 1bit 6bool7 flags
0x01bShouldBeAttached : 1bit 7boolNetTransient+3 flags
0x01bShouldUpdatePhysicsVolume : 1bit 0bool6 flags
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 1bool3 flags
0x01bUseAttachParentBound : 1bit 2bool6 flags
0x01CE0x01padding / unreflected
0x01MobilityEComponentMobility8 flags
0x01DetailModeEDetailMode9 flags
0x01D10x4Fpadding / unreflected
0x10PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags
Inherited from UActorComponent 14
OffsetSizeNameTypeFlags
0x58PrimaryComponentTickFActorComponentTickFunction3 flags
0x10ComponentTagsTArray<FName>4 flags
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags
0x00A80x04padding / unreflected
0x01bReplicates : 1bit 3boolNetProtected+7 flags
0x01bNetAddressable : 1bit 4boolProtected+3 flags
0x01bAutoActivate : 1bit 7bool6 flags
0x01bIsActive : 1bit 0boolNetTransient+4 flags
0x01bEditableWhenInherited : 1bit 1bool5 flags
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flags
0x01bIsEditorOnly : 1bit 6bool6 flags
0x00AF0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flags
0x00B10x07padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags
0x10OnComponentActivatedFMulticastScriptDelegate4 flags
0x10OnComponentDeactivatedFMulticastScriptDelegate4 flags

Functions 14

SignatureFlagsNativeParams
void SetCustomHitResult(FHitResult& HitResult)FinalNative+1 flags0x88
bool SendKeyChar(const FString& Characters, bool bRepeat)NativePublic0x12
void ScrollWheel(float ScrollDelta)NativePublic0x04
void ReleasePointerKey(const FKey& Key)NativePublic0x18
bool ReleaseKey(const FKey& Key)NativePublic0x19
void PressPointerKey(const FKey& Key)NativePublic0x18
bool PressKey(const FKey& Key, bool bRepeat)NativePublic0x1A
bool PressAndReleaseKey(const FKey& Key)NativePublic0x19
bool IsOverInteractableWidget()FinalNative+1 flags0x01
bool IsOverHitTestVisibleWidget()FinalNative+1 flags0x01
bool IsOverFocusableWidget()FinalNative+1 flags0x01
FHitResult GetLastHitResult()FinalNative+1 flags0x88
UWidgetComponent* GetHoveredWidgetComponent()FinalNative+1 flags0x08
FVector2D Get2DHitLocation()FinalNative+1 flags0x08