| 0x04 | MinDrawDistance | float | 9 flags |
| 0x04 | LDMaxDrawDistance | float | 9 flags |
| 0x04 | CachedMaxDrawDistance | float | 10 flags |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags |
| 0x01 | LightmapType | ELightmapType | 9 flags |
| 0x01 | bNeverDistanceCull : 1bit 0 | bool | 7 flags |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 5 | bool | 7 flags |
| 0x01 | bGenerateOverlapEvents : 1bit 6 | bool | 5 flags |
| 0x01 | bMultiBodyOverlap : 1bit 7 | bool | 6 flags |
| 0x01 | bTraceComplexOnMove : 1bit 0 | bool | 6 flags |
| 0x01 | bReturnMaterialOnMove : 1bit 1 | bool | 6 flags |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 2 | bool | 3 flags |
| 0x01 | bAllowCullDistanceVolume : 1bit 3 | bool | 7 flags |
| 0x01 | bHasMotionBlurVelocityMeshes : 1bit 4 | bool | 3 flags |
| 0x01 | bVisibleInReflectionCaptures : 1bit 5 | bool | 7 flags |
| 0x01 | bVisibleInRayTracing : 1bit 6 | bool | 7 flags |
| 0x01 | bRenderInMainPass : 1bit 7 | bool | 7 flags |
| 0x01 | bReceivesDecals : 1bit 0 | bool | 7 flags |
| 0x01 | bOwnerNoSee : 1bit 1 | bool | 7 flags |
| 0x01 | bOnlyOwnerSee : 1bit 2 | bool | 7 flags |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 3 | bool | 7 flags |
| 0x01 | bUseAsOccluder : 1bit 4 | bool | 7 flags |
| 0x01 | bSelectable : 1bit 5 | bool | 3 flags |
| 0x01 | bForceMipStreaming : 1bit 6 | bool | 7 flags |
| 0x01 | bHasPerInstanceHitProxies : 1bit 7 | bool | 3 flags |
| 0x01 | CastShadow : 1bit 0 | bool | 6 flags |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 1 | bool | 7 flags |
| 0x01 | bAffectDistanceFieldLighting : 1bit 2 | bool | 7 flags |
| 0x01 | bCastDynamicShadow : 1bit 3 | bool | 7 flags |
| 0x01 | bCastStaticShadow : 1bit 4 | bool | 7 flags |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 5 | bool | 7 flags |
| 0x01 | bSelfShadowOnly : 1bit 6 | bool | 7 flags |
| 0x01 | bCastFarShadow : 1bit 7 | bool | 7 flags |
| 0x01 | bCastInsetShadow : 1bit 0 | bool | 7 flags |
| 0x01 | bCastCinematicShadow : 1bit 1 | bool | 7 flags |
| 0x01 | bCastHiddenShadow : 1bit 2 | bool | 7 flags |
| 0x01 | bCastShadowAsTwoSided : 1bit 3 | bool | 7 flags |
| 0x01 | bLightAsIfStatic : 1bit 4 | bool | Deprecated+3 flags |
| 0x01 | bLightAttachmentsAsGroup : 1bit 5 | bool | 7 flags |
| 0x01 | bReceiveMobileCSMShadows : 1bit 6 | bool | 7 flags |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 7 | bool | 7 flags |
| 0x01 | bIgnoreRadialImpulse : 1bit 0 | bool | 5 flags |
| 0x01 | bIgnoreRadialForce : 1bit 1 | bool | 5 flags |
| 0x01 | bApplyImpulseOnDamage : 1bit 2 | bool | 5 flags |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 3 | bool | 5 flags |
| 0x01 | AlwaysLoadOnClient : 1bit 4 | bool | 3 flags |
| 0x01 | AlwaysLoadOnServer : 1bit 5 | bool | 3 flags |
| 0x01 | bUseEditorCompositing : 1bit 6 | bool | 3 flags |
| 0x01 | bRenderCustomDepth : 1bit 7 | bool | 7 flags |
| 0x0276 | 0x01 | padding / unreflected |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags |
| 0x0278 | 0x01 | padding / unreflected |
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags |
| 0x01 | LightingChannels | FLightingChannels | 6 flags |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags |
| 0x04 | TranslucencySortPriority | int32 | 9 flags |
| 0x04 | VisibilityId | int32 | 5 flags |
| 0x0288 | 0x04 | padding / unreflected |
| 0x04 | LpvBiasMultiplier | float | 9 flags |
| 0x0290 | 0x08 | padding / unreflected |
| 0x04 | BoundsScale | float | 7 flags |
| 0x04 | LastSubmitTime | float | Transient+5 flags |
| 0x04 | LastRenderTime | float | Transient+5 flags |
| 0x04 | LastRenderTimeOnScreen | float | Transient+5 flags |
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+3 flags |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+5 flags |
| 0x02C8 | 0x10 | padding / unreflected |
| 0x148 | BodyInstance | FBodyInstance | 4 flags |
| 0x10 | OnComponentHit | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnComponentWake | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnComponentSleep | FMulticastScriptDelegate | 4 flags |
| 0x0470 | 0x10 | padding / unreflected |
| 0x10 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnClicked | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnReleased | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags |
| 0x10 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags |
| 0x0500 | 0x18 | padding / unreflected |
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 8 flags |
| 0x58 | PostPhysicsComponentTick | FPrimitiveComponentPostPhysicsTickFunction | 1 flags |