Zdexby TheHolyOneZ
1,876 classes
Class

Acube_C

: AActor : UObject
/Game/BP/cube.cube_C 0x0381 (897 B) align 8 inherited 0x0330 3 scripted vtable /Game/BP/cube
0x00x0381

Members 15

OffsetSizeNameTypeFlags
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags
0x08Box1UBoxComponent*7 flags
0x08BoxUBoxComponent*7 flags
0x08StaticMeshUStaticMeshComponent*7 flags
0x08DefaultSceneRootUSceneComponent*7 flags
0x04rndint327 flags
0x011stbool6 flags
0x035D0x03padding / unreflected
0x04Scalefloat7 flags
0x04placed_itemsint327 flags
0x01dont_diebool6 flags
0x01waterCubebool6 flags
0x036A0x02padding / unreflected
0x04LifeTimefloat7 flags
0x01Destructiblebool6 flags
0x03710x03padding / unreflected
0x0CColorFVector7 flags
0x01fallbool6 flags
Inherited from AActor 73
OffsetSizeNameTypeFlags
0x58PrimaryActorTickFActorTickFunction3 flags
0x01bHidden : 1bit 0boolNet+7 flags
0x01bNetTemporary : 1bit 1bool3 flags
0x01bNetStartup : 1bit 2bool3 flags
0x01bOnlyRelevantToOwner : 1bit 3bool7 flags
0x01bAlwaysRelevant : 1bit 4bool6 flags
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flags
0x01bTearOff : 1bit 6boolNet+3 flags
0x01bExchangedRoles : 1bit 7boolTransient+3 flags
0x01bNetLoadOnClient : 1bit 0bool4 flags
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flags
0x01bRelevantForNetworkReplays : 1bit 2bool3 flags
0x01bRelevantForLevelBounds : 1bit 3bool5 flags
0x01bReplayRewindable : 1bit 4bool5 flags
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flags
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flags
0x01bBlockInput : 1bit 7bool5 flags
0x01bCanBeDamaged : 1bit 0boolNet+6 flags
0x01bCollideWhenPlacing : 1bit 1bool3 flags
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flags
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flags
0x01bIgnoresOriginShifting : 1bit 4bool5 flags
0x01bEnableAutoLODGeneration : 1bit 5bool6 flags
0x01bIsEditorOnlyActor : 1bit 6bool5 flags
0x01bActorSeamlessTraveled : 1bit 7bool3 flags
0x01bReplicates : 1bit 0boolProtected+7 flags
0x01bCanBeInCluster : 1bit 1boolProtected+5 flags
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flags
0x01bActorEnableCollision : 1bit 1bool3 flags
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flags
0x01RemoteRoleENetRoleNetTransient+5 flags
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags
0x04InitialLifeSpanfloat8 flags
0x04CustomTimeDilationfloat7 flags
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags
0x08OwnerAActor*NetRepNotify+5 flags
0x08NetDriverNameFNameProtected+5 flags
0x01RoleENetRoleNet+5 flags
0x01NetDormancyENetDormancy9 flags
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flags
0x01AutoReceiveInputEAutoReceiveInput6 flags
0x04InputPriorityint326 flags
0x08InputComponentUInputComponent*7 flags
0x04NetCullDistanceSquaredfloat9 flags
0x04NetTagint32Transient+5 flags
0x04NetUpdateFrequencyfloat8 flags
0x04MinNetUpdateFrequencyfloat8 flags
0x04NetPriorityfloat8 flags
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flags
0x10ChildrenTArray<AActor*>Transient+2 flags
0x08RootComponentUSceneComponent*Protected+9 flags
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags
0x10TagsTArray<FName>5 flags
0x10OnTakeAnyDamageFMulticastScriptDelegate4 flags
0x10OnTakePointDamageFMulticastScriptDelegate4 flags
0x10OnTakeRadialDamageFMulticastScriptDelegate4 flags
0x10OnActorBeginOverlapFMulticastScriptDelegate4 flags
0x10OnActorEndOverlapFMulticastScriptDelegate4 flags
0x10OnBeginCursorOverFMulticastScriptDelegate4 flags
0x10OnEndCursorOverFMulticastScriptDelegate4 flags
0x10OnClickedFMulticastScriptDelegate4 flags
0x10OnReleasedFMulticastScriptDelegate4 flags
0x10OnInputTouchBeginFMulticastScriptDelegate4 flags
0x10OnInputTouchEndFMulticastScriptDelegate4 flags
0x10OnInputTouchEnterFMulticastScriptDelegate4 flags
0x10OnInputTouchLeaveFMulticastScriptDelegate4 flags
0x10OnActorHitFMulticastScriptDelegate4 flags
0x10OnDestroyedFMulticastScriptDelegate4 flags
0x10OnEndPlayFMulticastScriptDelegate4 flags
0x02A00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags

Functions 3

SignatureFlagsNativeParams
void BndEvt__Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_cube(1113);0x007Breturn;0x007D// end of script
0xA8
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_cube(1275);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_cube(int32 EntryPoint)
Script55 statements · 1,283 bytes of bytecode
0x0000PushFlow(Label_0500);0x0005goto [EntryPoint];0x000FCallFunc_K2_GetComponentToWorld_ReturnValue = StaticMesh.K2_GetComponentToWorld();0x0041BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x006FCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, FVector(1, 1, 1));0x00AACallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = /Script/Engine.Default__GameplayStatics.BeginDeferredActorSpawnFromClass(this, /Game/BP/cube_dmBP_ANDROID.cube_dmBP_ANDROID_C, CallFunc_MakeTransform_ReturnValue, 1, nullptr);0x00EA/Script/Engine.Default__KismetSystemLibrary.SetBoolPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(no_force), true);0x0121CallFunc_K2_GetComponentToWorld_ReturnValue = StaticMesh.K2_GetComponentToWorld();0x0153BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0181CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, FVector(1, 1, 1));0x01BCCallFunc_FinishSpawningActor_ReturnValue = /Script/Engine.Default__GameplayStatics.FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue);0x01F8StaticMesh.SetVisibility(false, false);0x021AStaticMesh.SetCollisionResponseToAllChannels(0);0x0240PopFlow();0x0241Label_0241:0x0241if (!(fall)) PopFlow();0x024BPopFlow();0x024CLabel_024C:0x024Cif (!(waterCube)) goto Label_033D;0x025AStaticMesh.SetCollisionResponseToChannel(2, 1);0x0282Temp_name_Variable = FName(water);0x02A1CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Tags, Temp_name_Variable);0x02E5Label_02E5:0x02E5if (!(dont_die)) goto Label_0363;0x02F3K2Node_MakeArray_Array = {FName(None)};0x030BStaticMesh.ComponentTags = K2Node_MakeArray_Array;0x033CPopFlow();0x033DLabel_033D:0x033DBox1.K2_DestroyComponent(this);0x035Egoto Label_02E5;0x0363Label_0363:0x0363CallFunc_GetGameInstance_ReturnValue = /Script/Engine.Default__GameplayStatics.GetGameInstance(this);0x038EK2Node_DynamicCast_AsGI = Cast<GI_C>(CallFunc_GetGameInstance_ReturnValue);0x03B2K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsGI);0x03CFif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x03D9CallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(LifeTime, 0f);0x03FBif (!(CallFunc_EqualEqual_FloatFloat_ReturnValue)) goto Label_0437;0x0409SetLifeSpan(K2Node_DynamicCast_AsGI.die_time);0x0436PopFlow();0x0437Label_0437:0x0437SetLifeSpan(LifeTime);0x044EPopFlow();0x044FLabel_044F:0x044FPushFlow(Label_0241);0x0454goto Label_024C;0x0459if (!(fall)) PopFlow();0x0463K2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(K2Node_ComponentBoundEvent_OtherActor);0x0487K2Node_DynamicCast_bSuccess1 = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x04A4if (!(K2Node_DynamicCast_bSuccess1)) PopFlow();0x04AE/Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.2f, LatentActionInfo{0xF, 27182365, FName(ExecuteUbergraph_cube), this});0x04FAPopFlow();0x04FBgoto Label_044F;0x0500Label_0500:0x0500return;0x0502// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type