0x00x0268
Members 7
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | |
| 0x08 | Hide_ani | UWidgetAnimation* | Transient+7 flags | |
| 0x08 | Show_ani | UWidgetAnimation* | Transient+7 flags | |
| 0x08 | bublina | UImage* | 9 flags | |
| 0x08 | fist_img | UImage* | 9 flags | |
| 0x08 | key_img | UImage* | 9 flags | |
| 0x08 | text_v_bubline | UTextBlock* | 9 flags |
Inherited from UUserWidget 19
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | |
| 0x10 | Padding | FMargin | 7 flags | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | |
| 0x08 | WidgetTree | UWidgetTree* | 9 flags | |
| 0x04 | Priority | int32 | 8 flags | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | |
| 0x01 | bCookedWidgetTree : 1bit 7 | bool | 3 flags | |
| 0x01B5 | 0x0B | padding / unreflected | ||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | |
| 0x01C1 | 0x07 | padding / unreflected | ||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | |
Inherited from UWidget 21
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 11 flags | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | |
| 0x18 | ToolTipText | FText | 4 flags | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | |
| 0x01 | Cursor | EMouseCursor | 9 flags | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | |
| 0x04 | RenderOpacity | float | 6 flags | |
| 0x00BC | 0x04 | padding / unreflected | ||
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | |
| 0x00C9 | 0x2F | padding / unreflected | ||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
FText Get_text_v_bubline_Text_0()Script8 statements · 187 bytes of bytecode0x0000CallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x0030K2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0054K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x0071if (!(K2Node_DynamicCast_bSuccess)) goto Label_00B0;0x007FReturnValue = K2Node_DynamicCast_AsHRDINA_.say_text;0x00B0Label_00B0:0x00B0return ReturnValue;0x00BA// end of script | Public | 0x18 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_bublina(153);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void Tick(const FGeometry& MyGeometry, float InDeltaTime)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_bublina(490);0x0033return;0x0035// end of script | EventPublic | 0x3C | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_bublina(898);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void ExecuteUbergraph_bublina(int32 EntryPoint)Script29 statements · 902 bytes of bytecode0x0000PushFlow(Label_0383);0x0005goto [EntryPoint];0x000FCallFunc_PlayAnimation_ReturnValue = PlayAnimation(Hide_ani, 0f, 1, 0, 1f);0x003D/Script/Engine.Default__KismetSystemLibrary.Delay(this, 0.2f, LatentActionInfo{0x8A, -283769585, FName(ExecuteUbergraph_bublina), this});0x0089PopFlow();0x008ARemoveFromParent();0x0098PopFlow();0x0099CallFunc_PlayAnimation_ReturnValue1 = PlayAnimation(Show_ani, 0f, 1, 0, 1f);0x00C7CallFunc_GetText_ReturnValue = text_v_bubline.GetText();0x00F9CallFunc_Conv_TextToString_ReturnValue = /Script/Engine.Default__KismetTextLibrary.Conv_TextToString(CallFunc_GetText_ReturnValue);0x0134CallFunc_Len_ReturnValue = /Script/Engine.Default__KismetStringLibrary.Len(CallFunc_Conv_TextToString_ReturnValue);0x016FCallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(CallFunc_Len_ReturnValue, 0.2f);0x0199/Script/Engine.Default__KismetSystemLibrary.Delay(this, CallFunc_Multiply_IntFloat_ReturnValue, LatentActionInfo{0xF, -95847051, FName(ExecuteUbergraph_bublina), this});0x01E9PopFlow();0x01EACallFunc_GetPlayerCharacter_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerCharacter(this, 0);0x021AK2Node_DynamicCast_AsHRDINA_ = Cast<HRDINA__C>(CallFunc_GetPlayerCharacter_ReturnValue);0x023EK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsHRDINA_);0x025Bif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0265CallFunc_GetPlayerController_ReturnValue = /Script/Engine.Default__GameplayStatics.GetPlayerController(this, 0);0x0295CallFunc_K2_GetComponentLocation_ReturnValue = K2Node_DynamicCast_AsHRDINA_.BUBLINA LOCATION.K2_GetComponentLocation();0x02DDCallFunc_ProjectWorldLocationToScreen_ReturnValue = CallFunc_GetPlayerController_ReturnValue.ProjectWorldLocationToScreen(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_ProjectWorldLocationToScreen_ScreenLocation, false);0x031ABreakVector2D(CallFunc_ProjectWorldLocationToScreen_ScreenLocation, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x033FCallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x036DSetPositionInViewport(CallFunc_MakeVector2D_ReturnValue, true);0x0381PopFlow();0x0382PopFlow();0x0383Label_0383:0x0383return;0x0385// end of script | Final | 0x04 |