Zdexby TheHolyOneZ
5,372 classes
Class

UProjectileLauncherBaseComponent

: UWeaponFireComponent : UActorComponent : UObject
/Script/FSD.ProjectileLauncherBaseComponent 0x0168 (360 B) align 8 inherited 0x0110 vtable /Script/FSD
0x00x0168

Members 10

OffsetSizeNameTypeFlagsDefault
0x01IgnoreCollisionWithSelfbool6 flagsfalse
0x01UseProjectileUpgradesbool6 flagstrue
0x01UseSpreadbool6 flagsfalse
0x01130x01padding / unreflected
0x04VerticalSpreadfloat6 flags0
0x04HorizontalSpreadfloat6 flags0
0x011C0x04padding / unreflected
0x10OnProjectileSpawnedFMulticastScriptDelegate4 flags<delegate>
0x10ProjectileUpgradesTArray<UItemUpgrade*>TransientProtected+2 flags[]
0x04ArcStartAnglefloatProtected+8 flags0
0x01TransferCharacterVelocityToProjectileboolProtected+8 flagsfalse
0x01CameraToMuzzleFireCheckboolProtected+8 flagsfalse
0x01460x22unreflected bytes to end of UProjectileLauncherBaseComponent
Inherited from UWeaponFireComponent 5
OffsetSizeNameTypeFlagsDefault
0x10OnWeaponFiredFMulticastScriptDelegate4 flags<delegate>
0x10OnWeaponFireEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnRicochetEventFMulticastScriptDelegate4 flags<delegate>
0x00E80x10padding / unreflected
0x10WeaponTScriptInterface<IWeaponFireOwner>TransientProtected+5 flags<InterfaceProperty>
0x01080x05padding / unreflected
0x01SetAsWeaponFireComponentboolNetProtected+5 flagsfalse
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 4

SignatureFlagsNativeParams
void Server_StopFire()NativeEvent+1 flags0x00
void Server_Fire(const FTransform& Transform, const FVector_NetQuantizeNormal& initialBonusVelocity, AProjectileBase* DormentProjectile, bool notifyClients)NativeEvent+1 flags0x49
void ProjectileSpawned__DelegateSignature(AProjectileBase* Projectile)Public0x08
void All_ShowHit()NativeEvent+1 flags0x00

Subclasses 2

Used by 2

types with a member, parameter or interface of this type