implements ISaveGameIDInterface
0x00x0070
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0030 | 0x08 | padding / unreflected | |||
| 0x10 | Biomes | TArray<UBiome*> | Protected+3 flags | [] | |
| 0x10 | RequiredMissions | TArray<FRequiredMissionItem> | Protected+3 flags | [] | |
| 0x01 | MustBeUnlocked | bool | Protected+6 flags | true | |
| 0x0059 | 0x03 | padding / unreflected | |||
| 0x10 | SavegameID | FGuid | Protected+7 flags | {A=0, B=0, C=0, D=0} | |
| 0x006C | 0x04 | unreflected bytes to end of UPlanetZone | |||
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool IsUnlocked(UFSDSaveGame* SaveGame) | FinalNative+1 flags | 0x09 | |
| FGuid GetSavegameID() | NativePublic | 0x10 | |
| TArray<UBiome*> GetBiomes() | FinalNative+1 flags | 0x10 |