Zdexby TheHolyOneZ
5,372 classes
Class

ULoadoutFunctionLibrary

: UBlueprintFunctionLibrary : UObject
/Script/FSD.LoadoutFunctionLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/FSD
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 5

SignatureFlagsNativeParams
void SetCurrLoadout(UObject* WorldContextObject, UPlayerCharacterID* PlayerId, const FLoadoutCopy& newLoadout)FinalNative+2 flags0x190
void RandomizeWeaponLoadout(UObject* WorldContextObject, UPlayerCharacterID* PlayerId, int32 loadoutIndex)FinalNative+2 flags0x14
void RandomizeAllRandomWeaponLoadout(APlayerCharacter* Player)FinalNative+2 flags0x08
FLoadoutCopy GetCurrentLoadout(UObject* WorldContextObject, UPlayerCharacterID* PlayerId)FinalNative+2 flags0x190
void CopyPasteWeaponLoadout(UObject* WorldContextObject, UPlayerCharacterID* PlayerId, int32 fromIndex, int32 toIndex)FinalNative+2 flags0x18