Zdexby TheHolyOneZ
5,372 classes
Class

UInventoryBase

: UActorComponent : UObject
/Script/FSD.InventoryBase 0x0128 (296 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x0128

Members 6

OffsetSizeNameTypeFlagsDefault
0x10ActorsSelectableTArray<AActor*>NetTransient+3 flags[]
0x10ActorsNonSelectableTArray<AActor*>NetTransient+3 flags[]
0x10ReplicatedEquippedActorFEquippedActorDataNetTransient+3 flags{Actor=nullptr, IsExternalActor=false}
0x10EquippedActorFEquippedActorDataTransient+2 flags{Actor=nullptr, IsExternalActor=false}
0x10LastEquippedActors[2]AActor*5 flagsnullptr
0x01000x08padding / unreflected
0x20DelayedActorSwitchOldActorFDelayedActorSwitchDataTransient+2 flags{Actor=<0xffffffff>, IsActive=false, IsExternalActor=false,…
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 12

SignatureFlagsNativeParams
void Server_SetEquippedActor(const FEquippedActorData& Actor, bool CallClientDelayed)FinalNative+2 flags0x11
void Server_EquipExternalActor(AActor* Actor)NativeEvent+1 flags0x08
void OnRep_EquippedActor(FEquippedActorData& OldActor)FinalNative+1 flags0x10
void OnRep_ActorsSelectable()NativeProtected0x00
void OnRep_ActorsNonSelectable()NativeProtected0x00
TArray<AActor*> GetSelectableActors()FinalNative+1 flags0x10
TArray<AActor*> GetAllItems()FinalNative+1 flags0x10
void EquipPrevious()FinalNative+1 flags0x00
void EquipNull()FinalNative+1 flags0x00
void EquipNext()FinalNative+1 flags0x00
void EquipLast()FinalNative+1 flags0x00
void EquipAtIndex(int32 Index, bool ignoreUsing)FinalNative+1 flags0x05

Subclasses 1