0x00x0180
Members 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | EnemyID | UEnemyID* | 7 flags | nullptr | |
| 0x18 | Name | FText | 3 flags | <FText> | |
| 0x18 | RichDescription | FText | 3 flags | <FText> | |
| 0x10 | GameplayTips | TArray<FText> | 4 flags | [] | |
| 0x01 | Family | EEnemyFamily | 8 flags | Glyphid | |
| 0x01 | EnemyType | EEnemyType | 8 flags | Ground | |
| 0x007A | 0x06 | padding / unreflected | |||
| 0x10 | AttackType | TArray<FEnemyAttackDescription> | 5 flags | [] | |
| 0x10 | SpecialAttacks | TArray<FEnemyAttackDescription> | 5 flags | [] | |
| 0x10 | AttackAnimations | TArray<UAnimSequenceBase*> | 5 flags | [] | |
| 0x01 | ArmorType | EArmorType | 8 flags | Light | |
| 0x00B1 | 0x07 | padding / unreflected | |||
| 0x18 | Armor | FText | 4 flags | <FText> | |
| 0x18 | Weakpoint | FText | 4 flags | <FText> | |
| 0x0C | EnemyStats | FEnemyMinersManualStats | 5 flags | {Health=0, Damage=0, Speed=0} | |
| 0x00F4 | 0x04 | padding / unreflected | |||
| 0x10 | Resistances | TArray<EDamageType> | 4 flags | [] | |
| 0x10 | Weaknesses | TArray<EDamageType> | 4 flags | [] | |
| 0x10 | LoreInfo | TArray<FText> | 5 flags | [] | |
| 0x01 | AlwaysUnlocked | bool | 8 flags | false | |
| 0x0129 | 0x03 | padding / unreflected | |||
| 0x04 | InfoUnlockSpeed | int32 | 8 flags | 2 | |
| 0x28 | EnemyIcon | TSoftObjectPtr<UTexture2D> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | PreviewActor | TSoftClassPtr<AEnemyShowroomItem> | Protected+6 flags | <SoftClassProperty> | |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| UTexture2D* GetEnemyIcon() | FinalNative+1 flags | 0x08 |