| void PreviewItem(AFSDPlayerState* PlayerState, bool Show) | NativePublic | | 0x09 |
| bool IsOwned(UObject* WorldContextObject, UPlayerCharacterID* characterID) | NativePublic | | 0x11 |
| TArray<FCraftingCost> GetResourceCost() | NativePublic | | 0x10 |
| int32 GetRequiredPlayerRank() | NativePublic | | 0x04 |
| FCraftingCost GetFashioniteCost() | NativePublic | | 0x10 |
| int32 GetCraftingCreditsCost() | NativePublic | | 0x04 |
| FText GetCraftableName() | NativePublic | | 0x18 |
| FText GetCraftableDescription() | NativePublic | | 0x18 |
| void CraftItemWithFashionite(UObject* WorldContextObject, UPlayerCharacterID* characterID) | NativePublic | | 0x10 |
| void CraftItem(UObject* WorldContextObject, UPlayerCharacterID* characterID) | NativePublic | | 0x10 |
| bool CanCraftWithFashionite(UObject* WorldContextObject) | NativePublic | | 0x09 |
| bool CanCraft(UObject* WorldContextObject) | NativePublic | | 0x09 |