Zdexby TheHolyOneZ
5,372 classes
Class

UCoilGunAnimInstance

: UChargedWeaponAnimInstance : UAnimInstance : UObject
/Script/FSD.CoilGunAnimInstance 0x0330 (816 B) align 16 inherited 0x02E0 vtable /Script/FSD
0x00x0330

Members 6

OffsetSizeNameTypeFlagsDefault
0x02E00x20padding / unreflected
0x04WindUpSpeedfloat6 flags1
0x04WindDownSpeedfloat6 flags1.2
0x04MaxExtentionfloat8 flags-7
0x04HandleExtendfloatTransient+8 flags0
0x04MaxCoilSpeedfloat8 flags15
0x03140x0Cpadding / unreflected
0x08CoilGunACoilGun*Transient+5 flagsnullptr
0x03280x08unreflected bytes to end of UCoilGunAnimInstance
Inherited from UChargedWeaponAnimInstance 6
OffsetSizeNameTypeFlagsDefault
0x01isChargingboolTransientProtected+7 flagsfalse
0x02B90x03padding / unreflected
0x04ChargeupPlayRatefloatTransientProtected+7 flags1
0x04ChargeupPlayRateSpeedChangefloatProtected+6 flags1
0x04ChargedownPlayRateSpeedChangefloatProtected+6 flags3
0x04MaxChargeupPlayRatefloatProtected+6 flags2.5
0x02CC0x04padding / unreflected
0x08WeaponAChargedWeapon*TransientProtected+5 flagsnullptr
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeuint87 flags3
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]

Functions 2

SignatureFlagsNativeParams
float GetCoilSpeed(int32 Index)FinalNative+1 flags0x08
float GetCoilAngle(int32 Index)FinalNative+1 flags0x08